Difference between revisions of "Die Pie"
From Worms Knowledge Base
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(The second map of the scheme by Cueshark now is linked here.) |
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{{ParentArticle|[[Scheme ideas]]}} | {{ParentArticle|[[Scheme ideas]]}} | ||
− | {{Game setup|file=Die Pie.wsc|scheme=Die Pie|map=Specially-designed map (examples: [https://www.wmdb.org/maps/?map%5Btitle%5D=diepie], [https://www.wmdb.org/2804], [https://www.wmdb.org/2797])|worms=1 per player}} | + | {{Game setup|file=Die Pie.wsc|scheme=Die Pie|map=Specially-designed map (examples: [https://www.tus-wa.com/maps/map-21998/], [https://www.wmdb.org/maps/?map%5Btitle%5D=diepie], [https://www.wmdb.org/2804], [https://www.wmdb.org/2797])|worms=1 per player}} |
− | In '''Die Pie''' players have to destroy a target (commonly a pie) before other players. Each player must start on its corresponding designed area. Attacking others or invading is forbidden, so "/boom" (!version boom if using [[HostingBuddy]]) command is recommended. | + | In '''Die Pie''' players have to destroy a big terrain target (commonly a [[w:Pie|pie]]) before other players. Each player must start on its corresponding designed area. Attacking others or invading is forbidden, so "/boom" (!version boom if using [[HostingBuddy]]) command is recommended. |
An optional rule is: if you miss, skip a turn. | An optional rule is: if you miss, skip a turn. | ||
== History == | == History == | ||
− | The scheme was invented by [[User:Cueshark| | + | The scheme was invented by [[User:Cueshark|Cueshark]] in December 2005. The author lost his first map, but right after it he made a [https://www.tus-wa.com/maps/map-21998/ version which is identical to the first one, but for six players] instead of only two. |
{{stub}} | {{stub}} | ||
− | {{todo|add a replay|add image | + | {{todo|add a replay|add image}} |
Latest revision as of 13:02, 2 December 2024
(Up to Scheme ideas)
Game setup |
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Scheme |
Die Pie: |
Map |
Specially-designed map (examples: [1], [2], [3], [4]) |
Worms |
1 per player |
In Die Pie players have to destroy a big terrain target (commonly a pie) before other players. Each player must start on its corresponding designed area. Attacking others or invading is forbidden, so "/boom" (!version boom if using HostingBuddy) command is recommended. An optional rule is: if you miss, skip a turn.
History
The scheme was invented by Cueshark in December 2005. The author lost his first map, but right after it he made a version which is identical to the first one, but for six players instead of only two.
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