Difference between revisions of "Stockpiling"

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== Stockpiling ==
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{{ParentArticle|[[Game logic]]}}
  
Depending on the [[Scheme]], the [[Stockpiling]] can be On or Crescent; Anti or Decrescent; or Off.  
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[[Stockpiling]] is a [[Game scheme file|scheme]] setting which determines what happens to unused weapon ammo between rounds. This setting takes effect in matches where more than 1 round is played. Stockpiling can be on (crescent), anti (decrescent), or off. Unlimited weapons are never lost or earned by stockpiling.
  
=== Stockpiling types description: ===
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===Modes===
  
* '''Stockpiling Off''', the weapons that will start in the matches/rounds will be the same, if you spent ammo in a match, the next match will have the same ammo of the begin of the last match. If you get crates and don't spent the weapons earned, they will be lost next match.
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* '''Stockpiling off''', ''Your ammo is restocked each round but any items remaining from the last round are lost.'' I.e. using or collecting weapons during a round will have no effect on your arsenal for the next round.
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* '''Stockpiling on''', ''Receive new ammo stocks on each round and keep remaining items from the previous round.'' I.e. by saving ammo you will have more for the next round.
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* '''Stockpiling anti''', ''You only get one set of ammo and it has to last the entire match!'' i.e. all your current ammo from the current round transfers to the next round. The scheme [[One of Everything]] acts as a good example for this mode.
  
* '''Stockpiling On''', the weapons that will start in the matches/rounds will be diferent, if you spent ammo in a match, next match you will not loose the ammo and if you get crates and don't spent the weapons earned, they will be with you next match.
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<gallery>
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File:Stockpile off.png|Stockpiling off
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File:Stockpile on.png|Stockpiling on
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File:Stockpile anti.png|Stockpiling anti
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</gallery>
  
* '''Stockpiling On''', the weapons that will start in the matches/rounds will be diferent, if you spent ammo in a match, next match you will loose the ammo and if you get crates and don't spent the weapons earned, they will be with you next match.
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{{stub}}
 
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{{todo|add strategy tips for the on and anti modes}}
''Unlimited weapons never are lost/earned by [[Stockpiling]]''
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'''This Page needs revision'''
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Latest revision as of 05:52, 29 July 2024

(Up to Game logic)

Stockpiling is a scheme setting which determines what happens to unused weapon ammo between rounds. This setting takes effect in matches where more than 1 round is played. Stockpiling can be on (crescent), anti (decrescent), or off. Unlimited weapons are never lost or earned by stockpiling.

Modes

  • Stockpiling off, Your ammo is restocked each round but any items remaining from the last round are lost. I.e. using or collecting weapons during a round will have no effect on your arsenal for the next round.
  • Stockpiling on, Receive new ammo stocks on each round and keep remaining items from the previous round. I.e. by saving ammo you will have more for the next round.
  • Stockpiling anti, You only get one set of ammo and it has to last the entire match! i.e. all your current ammo from the current round transfers to the next round. The scheme One of Everything acts as a good example for this mode.



This article has a to-do list:
  • add strategy tips for the on and anti modes
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