Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment |
current | 09:57, 27 August 2011 | Game optionsOptions | Setting |
Hot-seat time | 10 seconds |
Retreat time | 4 seconds |
Rope retreat time | 4 seconds |
Display total round time | Yes |
Automatic replays | No |
Fall damage | ×1 |
Artillery mode | No |
Stockpiling mode | Disabled |
Worm select at turn start | No |
Round end style | Drop energy to 1 |
Sudden death water rise | 5 pixels/turn |
Weapon crate probability | 0% |
Donor cards | No |
Health crate probability | 100% |
Health crate energy | 15 |
Utility crate probability | 0% |
Hazardous objects | 8 × Mines & oil drums |
Mine delay | 2 seconds |
Dud mines | No |
Manual worm placement | No |
Initial worm energy | 35 |
Turn time | 45 seconds |
Round time | 8 minutes |
Number of rounds | 1 |
Blood enabled | Yes |
Aqua sheep | No |
Sheep heaven | No |
Indestructable worms | No |
Indestructable land | No |
Upgraded grenade | No |
Upgraded shotgun | No |
Upgraded banana | No |
Upgraded longbow | No |
Player weapons enabled | No |
Super weapons enabled | Yes |
Weapon optionsWeapon | Ammo | Power | Delay | Crate probability |
Mortar | 3 | ★★★★ | 0 turns | 0% |
Skunk | 3 | ★★★ | 0 turns | 0% |
Petrol bomb | 2 | ★★★ | 1 turn | 0% |
Handgun | ∞ | ★★★ | 0 turns | 0% |
Shotgun | 5 | ★★★ | 5 turns | 0% |
Minigun | 1 | ★★★ | 0 turns | 0% |
Longbow | 5 | ★★★ | 2 turns | 0% |
Airstrike | 1 | ★ | 6 turns | 0% |
Fire punch | 2 | ★★★ | 0 turns | 0% |
Dragonball | 2 | ★★★ | 0 turns | 0% |
Kamikaze | 1 | ★★★ | 0 turns | 0% |
Prod | ∞ | ★★★ | 0 turns | 0% |
Blowtorch | 4 | ★★★ | 0 turns | 0% |
Drill | 4 | ★★★ | 0 turns | 0% |
Girder | 5 | ★★★ | 0 turns | 0% |
Ninja rope | 2 | ★★ | 0 turns | 0% |
Parachute | ∞ | ★ | 0 turns | 0% |
Bungee rope | ∞ | ★ | 0 turns | 0% |
Teleport | 3 | ★ | 0 turns | 0% |
Baseball bat | 2 | ★★★ | 0 turns | 0% |
Mole bomb | 3 | ★★★ | 0 turns | 0% |
Jet pack | 1 | ★ | 0 turns | 0% |
Low gravity | 1 | ★ | 0 turns | 0% |
Fast walk | 1 | ★ | 0 turns | 0% |
Freeze | 1 | ★ | 0 turns | 0% |
Scales of justice | 1 | ★ | 0 turns | 0% |
Select worm | 1 | ★ | 0 turns | 0% |
Mole squadron | 1 | ★ | 9 turns | 0% |
| (297 bytes) | Lex (Talk | contribs) | Due to some heavy discussion with coste, excellent strategist and winner of a Dabble tournament, I have decided to reduce the baseball bat count from 3 to 2 and reduce the girder count from unlimited to 5. |
| 05:33, 16 July 2011 | No thumbnail | (297 bytes) | Lex (Talk | contribs) | stockpiling fix maintained, but water rise rate fixed to the rate used for the previous version (5 pixels instead of 13 pixels); sudden death is meant to be a significant part of the game |
| 04:46, 16 July 2011 | No thumbnail | (297 bytes) | DumbBongChow (Talk | contribs) | This version of scheme have default stockpile in order to allow multiple rounds for this game. |
| 10:35, 3 February 2011 | No thumbnail | (297 bytes) | Lex (Talk | contribs) | This version by Run was incorrect. I have fixed it. |
| 21:32, 19 July 2008 | Game optionsOptions | Setting |
Hot-seat time | 10 seconds |
Retreat time | 4 seconds |
Rope retreat time | 4 seconds |
Display total round time | Yes |
Automatic replays | No |
Fall damage | ×1 |
Artillery mode | No |
Stockpiling mode | Enabled |
Worm select at turn start | No |
Round end style | Drop energy to 1 |
Sudden death water rise | 5 pixels/turn |
Weapon crate probability | 0% |
Donor cards | No |
Health crate probability | 100% |
Health crate energy | 15 |
Utility crate probability | 0% |
Hazardous objects | 8 × Mines |
Mine delay | 2 seconds |
Dud mines | No |
Manual worm placement | No |
Initial worm energy | 35 |
Turn time | 45 seconds |
Round time | 8 minutes |
Number of rounds | 1 |
Blood enabled | Yes |
Aqua sheep | No |
Sheep heaven | No |
Indestructable worms | No |
Indestructable land | No |
Upgraded grenade | No |
Upgraded shotgun | No |
Upgraded banana | No |
Upgraded longbow | No |
Player weapons enabled | No |
Super weapons enabled | Yes |
Weapon optionsWeapon | Ammo | Power | Delay | Crate probability |
Mortar | 3 | ★★★★ | 0 turns | 0% |
Skunk | 3 | ★★★ | 0 turns | 0% |
Petrol bomb | 2 | ★★★ | 1 turn | 0% |
Handgun | ∞ | ★★★ | 0 turns | 0% |
Shotgun | 8 | ★★★ | 5 turns | 0% |
Minigun | 1 | ★★★ | 0 turns | 0% |
Longbow | 5 | ★★★ | 2 turns | 0% |
Airstrike | 1 | ★ | 6 turns | 0% |
Fire punch | 2 | ★★★ | 0 turns | 0% |
Dragonball | 2 | ★★★ | 0 turns | 0% |
Kamikaze | 1 | ★★★ | 0 turns | 0% |
Prod | ∞ | ★★★ | 0 turns | 0% |
Blowtorch | 4 | ★★★ | 0 turns | 0% |
Drill | 4 | ★★★ | 0 turns | 0% |
Girder | ∞ | ★★★ | 0 turns | 0% |
Ninja rope | 3 | ★★ | 0 turns | 0% |
Parachute | ∞ | ★ | 0 turns | 0% |
Bungee rope | ∞ | ★ | 0 turns | 0% |
Teleport | 3 | ★ | 0 turns | 0% |
Baseball bat | 3 | ★★★ | 0 turns | 0% |
Mole bomb | 3 | ★★★ | 0 turns | 0% |
Jet pack | 1 | ★ | 0 turns | 0% |
Fast walk | 1 | ★ | 0 turns | 0% |
Freeze | 1 | ★ | 0 turns | 0% |
Scales of justice | 1 | ★ | 0 turns | 0% |
Select worm | 1 | ★ | 0 turns | 0% |
Mole squadron | 1 | ★ | 9 turns | 0% |
| (297 bytes) | Run! (Talk | contribs) | |