Difference between revisions of "Sheep"
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*Because of the jumping Sheep occasionally gets stuck or the AI starts acting weirdly on tight areas. | *Because of the jumping Sheep occasionally gets stuck or the AI starts acting weirdly on tight areas. | ||
*Using Sheep on tight areas isn't recommended because the explosion power is pretty large. | *Using Sheep on tight areas isn't recommended because the explosion power is pretty large. | ||
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== External links == | == External links == |
Revision as of 15:52, 2 May 2011
(Up to Weapons)
Sheep | |
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Type: | Animal |
Keyboard selection: | F5 (x3) F5 (x2) |
Standard effects: | Large crater |
Present in: | W:A, WWP |
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The Sheep is an animal weapon that runs and hops around the landscape and explodes with the power of a dynamite. It can be manually detonated with the space bar but will automatically detonate after about 20 seconds.
Tactics
- Because of Sheep's jumping habit you can hit enemies above you more easily without further aiming.
- The Sheep can collect crates to its owner. This will come in handy as you can collect health and weapons on the way to the enemy.
Criticisms, Problems and Weaknesses
- Because of the jumping Sheep occasionally gets stuck or the AI starts acting weirdly on tight areas.
- Using Sheep on tight areas isn't recommended because the explosion power is pretty large.
External links
- Sheep on Wormopaedia