Difference between revisions of "Grenade Launcher"
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− | The prototypical weapon which would become the [[Mortar]] from [[Worms 2]] onwards. This weapon is effectively a propelled [[Cluster Bomb]] launched at high speed. It detonates upon impact | + | The prototypical weapon which would become the [[Mortar]] from [[Worms 2]] onwards. This weapon is effectively a propelled [[Cluster Bomb]] launched at high speed. It detonates upon impact. The Grenade Launcher's shells are generally more spread out and less weighted than those of its successor, and if used correctly this weapon can deal an average of 40-50hp damage. |
== Tactics == | == Tactics == |
Revision as of 19:49, 11 April 2011
(Up to Weapons)
Grenade Launcher | |
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Type: | Max-power propelled Cluster Bomb; detonate on impact |
Keyboard selection: | F2 (×3) |
Standard effects: | 30hp initial detonation, 30hp max per cluster |
Present in: | Worms DC |
The prototypical weapon which would become the Mortar from Worms 2 onwards. This weapon is effectively a propelled Cluster Bomb launched at high speed. It detonates upon impact. The Grenade Launcher's shells are generally more spread out and less weighted than those of its successor, and if used correctly this weapon can deal an average of 40-50hp damage.
Tactics
- Ideal for use against a small group of enemy worms.
Criticisms, Problems and Weaknesses
- Due to the erratic nature of the clusters, and the fact that they spread out quite far, the Grenade Launcher is not optimal for close-range attacks.
Trivia
- The Grenade Launcher, Handgun, Baseball Bat and Nuke are the only four "real world" weapons to be introduced in WormsDC.