Training Disciplines (Worms Armageddon)
From Worms Knowledge Base
Disclaimer: The following textual guides are by far not the only ways of beating WWP's Time Attacks. They are only meant to help you out when you're out of ideas.
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Contents
Basic Training
Refer to Mission walkthrough (Worms Armageddon)#Training Exercises for a full guide of Basic Training. Your team will need to complete medals for this Training exercise in order to access Missions.
Super Sheep Racing
- Bronze: TBA seconds
- Silver: TBA seconds
- Gold: TBA seconds
Use your Super Sheep to collect the crates around the field, as you cannot move yourself. For every crate your Super Sheep collects, a few seconds will add to your timer. Terrain is indestructible.
Rifle Range
- Bronze: TBA seconds
- Silver: TBA seconds
- Gold: TBA seconds
Use your Shotgun to shoot targets from up close or from faraway. For every target you hit, a few seconds will add to your timer. Terrain is destructible and you can move around. Watch out for the mines scattered around the terrain. You can use the Shotgun to push the mines out of the way.
Crazy Crates
- Bronze: TBA seconds
- Silver: TBA seconds
- Gold: TBA seconds
Use your Ninja Rope to navigate around a cavern, roping your way to collect crates. For every crate you collect, a few seconds will add to your timer. You are able to walk around, but strongly discouraged due to taking much longer to walk than to rope around. You have a decent amount of health, which offsets some fall damage you might take along the way.
Artillery Range
- Bronze: TBA seconds
- Silver: TBA seconds
- Gold: TBA seconds
Use your Grenades to explode targets. For every target you destroy, a few seconds will add to your timer. You cannot move, and the terrain is indestructible.
Euthanasia
Also known as Advanced Weapon Training in the digital versions of Worms Armageddon
- Bronze: TBA seconds
- Silver: TBA seconds
- Gold: TBA seconds
A variety of weapons are available in your arsenal, explode the Old Women scattered around the terrain. For every Old Woman you destroy, a few seconds will add to your timer. You begin with infinite Bazookas, infinite Grenades, 3 Homing Missiles, infinite Cluster Bombs, and 1 Air Strike. You only have 5 health and cannot move, sitting just on the top spike of the Statue of Liberty Worm. Wind is always slightly rightwards. Terrain is indestructible.