Training Disciplines (Worms Armageddon)

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Revision as of 06:37, 15 August 2024 by Qwertyxp2000 (Talk | contribs) (Euthanasia)

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Disclaimer: The following textual guides are by far not the only ways of beating WWP's Time Attacks. They are only meant to help you out when you're out of ideas.


This article has a to-do list:
  • add text walkthroughs for time attack missions

Basic Training

Refer to Mission walkthrough (Worms Armageddon)#Training Exercises for a full guide of Basic Training. Your team will need to complete medals for this Training exercise in order to access Missions.

Super Sheep Racing

  • Bronze: TBA seconds
  • Silver: TBA seconds
  • Gold: TBA seconds

Use your Super Sheep to collect the crates around the field, as you cannot move yourself. For every crate your Super Sheep collects, a few seconds will add to your timer. Terrain is indestructible.

Rifle Range

  • Bronze: TBA seconds
  • Silver: TBA seconds
  • Gold: TBA seconds

Use your Shotgun to shoot targets from up close or from faraway. Terrain is destructible and you can move around. Watch out for the mines scattered around the terrain. You can use the Shotgun to push the mines out of the way.

Crazy Crates

  • Bronze: TBA seconds
  • Silver: TBA seconds
  • Gold: TBA seconds

Use your Ninja Rope to navigate around a cavern, roping your way to collect crates. You are able to walk around, but strongly discouraged due to taking much longer to walk than to rope around.

Artillery Range

  • Bronze: TBA seconds
  • Silver: TBA seconds
  • Gold: TBA seconds

Use your Grenades to explode targets. You cannot move, and the terrain is indestructible.

Euthanasia

Also known as Advanced Weapon Training in the digital versions of Worms Armageddon

  • Bronze: TBA seconds
  • Silver: TBA seconds
  • Gold: TBA seconds

A variety of weapons are available in your arsenal, explode the Old Women scattered around the terrain. You begin with infinite Bazookas, infinite Grenades, 3 Homing Missiles, infinite Cluster Bombs, and 1 Air Strike. You only have 5 health and cannot move, sitting just on the top spike of the Statue of Liberty Worm. Wind is always slightly rightwards. Terrain is indestructible.

See also

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