Surrender

From Worms Knowledge Base

Jump to: navigation, search
(Up to Weapons)
Surrendericon.png Surrender
Type: White Flag
Keyboard selection: F12 (x2)
[WDC] F10 (x2)
Standard effects: Player's team gives up
Present in: Worms, Worms DC, Worms 2, W:A, WWP

Activating this weapon forfeits the player's control over the active team. In W2, WA and WWP, surrendered worms wave white flags and lose their name and team labels.

A player's teams will automatically surrender in case of a network problem.

Tips and tactics

After some time trying to land on the ball and realising that nothing more could be done, selecting Surrender may be a joke
  • Selecting Surrender can be used as a form of communication, expressing your feelings about a frustrating situation as a joke or seriously showing that you are giving up something.

Tricks and glitches

Weapons
Jet PackLow GravityFast WalkLaser SightInvisibilityBazookaHoming MissileMortarHoming PigeonSheep LauncherGrenadeCluster BombBanana BombBattle AxeEarthquakeShotgunHandgunUziMinigunLongbowFire PunchDragon BallKamikazeSuicide BomberProdDynamiteMineSheepSuper Sheep (Aqua Sheep)Mole BombAir StrikeNapalm StrikeMail StrikeMine StrikeMole SquadronBlow TorchPneumatic DrillGirderBaseball BatGirder Starter PackNinja RopeBungeeParachuteTeleportScales of JusticeSuper Banana BombHoly Hand GrenadeFlame ThrowerSalvation ArmyMB BombPetrol BombSkunkPriceless Ming VaseFrench Sheep StrikeMike's Carpet BombMad CowsOld WomanConcrete DonkeyIndian Nuclear TestArmageddonSkip GoSurrenderSelect WormFreezePatsy's Magic BulletCrate ShowerCrate SpyDamage x2Double Turn TimeHoming Cluster BombHoming Air StrikeConfused Sheep StrikeCloned SheepNuclear BombGrenade LauncherSheep-on-a-RopeChainsawAbout this imageWeapon navbox.png
Personal tools