Search results

From Worms Knowledge Base

Jump to: navigation, search
  • | Earth Quake | Mine
    20 KB (3,054 words) - 23:16, 29 July 2020
  • | int || MineFuse= || Mine fuse in seconds, values are 0-3 or 5-127. Negative values, values above 127 | int || PlaceMine_XPosition= || X position of mine.
    34 KB (5,332 words) - 10:18, 31 May 2023
  • : Sets mine fuse time. ...ame if multiple weapons start with the same name, e.g. '''Mine''' since '''Mine ''Strike''''' exists.
    25 KB (3,501 words) - 03:55, 5 March 2023
  • ...option for "black hole" style gravity, could set up a situation in which a mine would fall towards a worm before the first turn started, causing this bug t ...v3.7.2.1: If a Strike weapon with left/right aiming (such as Air Strike or Mine Strike) was fired without being targeted (using the glitch that allows this
    188 KB (31,608 words) - 11:52, 24 October 2023
  • F2=Grenade, Cluster Bomb, Banana Bomb, Battle Axe, Earth Quake F5=Dynamite, Mine, Sheep, Super Sheep, Aqua Sheep, Mole Bomb
    2 KB (320 words) - 13:54, 2 March 2023
  • | [[Mine Drop]] || Other schemes || [[User:Cueshark|Cueshark]] || 2007 | [[Mine Race]] || Racing || [[User:Merlade|merlade]] || [https://www.wmdb.org/16097
    84 KB (10,917 words) - 03:40, 23 April 2024
  • '''The Calling''' is a battle scheme that consists mainly on the usage of [[Mine Strike]]. For this reason, it can be considered a weapon specific scheme, a ...ines are plopping too much, [[Mole Squadron]] (x1 ammo; delay 15), [[Earth Quake]] (x1 ammo; delay 20), and [[Mike's Carpet Bomb]] (x1 ammo; delay 25) will
    3 KB (544 words) - 16:27, 3 December 2023
Views
Personal tools