The Hunger Worms

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(Up to Scheme ideas)
Game setup
Scheme
The Hunger Worms:
Download
View scheme settings
Map
Specially designed map (example)
Worms
One per player
Climb the pixels only by walking at the beginning.

The Hunger Worms is a RubberWorm scheme inspired by the series The Hunger Games, that has books and movies, and can be considered a wormy adaptation.

Each player has one single worm and must take good care of it. There are 6 starting platforms, players choose one to begin (Start at Start). On the original map, there is a "grade of pixels" that the worms need to climb at the very beginning of the game, since no crates will spawn on these pixels, except if they be destroyed. These pixels are organized in a manner that the worms can go up only by walking on them. At the outset, everyone have only their fists (Fire Punch) for the battle. There will be no damage by using it, but it can be used to open paths on the map. Players may choose to "arm quickly in the central cornucopia or run into the woods and gather a godsend". Except by the Start at Start rule, there are no other rules in this scheme. The idea is to kill or be killed until only 1 is left, the surviving winner.

"...May the odds be never ever in your favour and... Let the murders games begin!"




RubberWorm features:

  • sdet
  • fdpt
  • crateshower
  • craterate (2)
  • cratelimit (255)
  • kaosmod #3

There are no Super Weapons in this scheme.

Start at Start: each player must place its worm on one of the 6 platforms.

History

On 9th August 2014, the author sbs released the original map along with the scheme on WMDB.


This article has a to-do list:
  • Add tactics
  • Add replay
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