File list

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Date Name Thumbnail Size User Description Versions
17:35, 11 August 2014 Worms-Battle-Pack-Boxart-Back.jpg (file) 418 KB Sophira The back boxart of the Worms Battle Pack compilation. 1
17:34, 11 August 2014 Worms-Battle-Pack-Boxart-Front.jpg (file) 368 KB Sophira The front boxart of the Worms Battle Pack compilation. 1
18:39, 6 August 2014 Superspeedsheeper.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise20 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability100%
Health crate energy50
Utility crate probability0%
Hazardous objects8 × Mines
Mine delay0 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy150
Turn time0 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Sheep0★★★0 turns5%
Baseball bat★★★0 turns0%
Super sheep★★★0 turns5%
221 bytes Pac-Man Now with baseball bat instead of fire punch 2
11:56, 21 July 2014 BannerNEW3.png (file) 35 KB Zemke   1
14:46, 12 July 2014 MOLE FORTS.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time8 seconds
Rope retreat time8 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNuclear strike
Sudden death water rise20 pixels/turn
Weapon crate probability100%
Donor cardsYes
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time45 seconds
Round time11 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowYes
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns3%
Homing missile0★★★0 turns3%
Mortar0★★★★★0 turns1%
Grenade0★★★0 turns3%
Cluster bomb0★★★0 turns3%
Skunk0★★★0 turns3%
Petrol bomb0★★★0 turns3%
Banana bomb0★★★0 turns2%
Handgun0★★★0 turns1%
Shotgun0★★★0 turns3%
Uzi0★★★0 turns3%
Minigun0★★★0 turns3%
Longbow0★★★★★0 turns3%
Airstrike0★★★0 turns2%
Napalm strike0★★★0 turns2%
Mine0★★★0 turns3%
Fire punch0★★★★★0 turns2%
Dragonball0★★★★★0 turns1%
Kamikaze1★★★0 turns0%
Axe0★★★0 turns3%
Blowtorch★★★0 turns0%
Drill★★★0 turns0%
Girder7★★★★★0 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Teleport10 turns0%
Dynamite0★★★0 turns3%
Sheep0★★★0 turns3%
Baseball bat0★★★0 turns3%
Flame thrower0★★★0 turns3%
Homing pigeon0★★★0 turns3%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns3%
Old woman0★★★0 turns3%
Sheep launcher0★★★0 turns3%
Super sheep0★★★0 turns3%
Mole bomb★★★★★0 turns0%
Low gravity20 turns0%
Fast walk20 turns0%
Concrete donkey255255 turns0%
297 bytes Zalo   3
03:32, 7 July 2014 Boom for Weapons.WAgame (file) 96 KB FoxHound   1
00:43, 7 July 2014 Boom for Weapons.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (12)
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy1
Turn time30 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Grenade★★★0 turns0%
Petrol bomb★★★0 turns0%
Banana bomb★★★0 turns0%
Shotgun★★★0 turns0%
Airstrike★ × 100 turns0%
Napalm strike★ × 100 turns0%
Blowtorch★★★0 turns0%
Ninja rope0 turns0%
Teleport0 turns0%
Flame thrower★★★0 turns0%
Homing pigeon★★★0 turns0%
Mad cow0 turns0%
Holy hand-grenade★★★0 turns0%
Super sheep★★★0 turns0%
Jet pack★ × 410 turns0%
Low gravity0 turns0%
Super banana bomb0 turns0%
Mine Strike0 turns0%
Ming vase0 turns0%
Mike's carpet bomb0 turns0%
Magic bullet0 turns0%
Salvation army00 turns1%
Mole squadron00 turns7%
MB bomb0 turns35%
Suicide bomber0 turns0%
Sheep strike0 turns1%
Mail strike0 turns0%
Armageddon0 turns0%
297 bytes FoxHound The original Boom for Weapons scheme. 1
10:22, 5 July 2014 GreatSnooperIcon.png (file) 4 KB ToOMiToO   1
10:07, 5 July 2014 Icon.png (file) 5 KB ToOMiToO   1
11:32, 25 June 2014 Mole Forts replay.WAgame (file) 726 KB Zalo Replay of Mole Forts game 1
15:49, 21 March 2014 WSnooper main.png (file) 37 KB StepS WSnooper screenshot 1
15:49, 21 March 2014 WSnooper icon.png (file) 37 KB StepS WSnooper icon 1
19:12, 30 January 2014 Coste.png (file) 117 KB Coste   1
18:59, 18 January 2014 Canister icon.png (file) 434 bytes StepS Unpalettized canister from Deadcode. 1
18:51, 18 January 2014 Canister usage.gif (file) 508 KB StepS Canister usage. 1
22:42, 2 January 2014 WorstShotEver.png (file) 125 KB Pac-Man Website as seen in 2014, taken in Chrome. 2
22:32, 2 January 2014 Worms-unlimited.de.png (file) 19 KB Pac-Man Added German 1
21:29, 18 December 2013 Longbow trick.png (file) 19 KB FoxHound An image demonstrating a useful way to use the Longbow (a trick) if a worm is standing on an inclination. 1
15:39, 17 December 2013 Steam no.png (file) 611 bytes CyberShadow   4
15:38, 17 December 2013 Steam yes.png (file) 691 bytes CyberShadow   3
15:38, 17 December 2013 Cd no.png (file) 699 bytes CyberShadow Use famfamfam icon 3
15:38, 17 December 2013 Cd yes.png (file) 673 bytes CyberShadow Use famfamfam icon 3
12:22, 17 December 2013 Worms2Ed.png (file) 58 KB StepS   1
21:25, 6 December 2013 Longbowicon.png (file) 10 KB Deadcode Highest resolution available 4
21:16, 6 December 2013 Longbow arrow.png (file) 3 KB Deadcode Created by editing the high-resolution Longbow icon to match the Longbow sprite. 1
21:15, 6 December 2013 Longbow arrow with transparency.png (file) 3 KB Deadcode Created by editing the high-resolution Longbow icon to match the Longbow sprite. 1
04:05, 3 December 2013 Mine Runner.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects250 × Mines
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy200
Turn time128 seconds
Round time15 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb★★★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope★★★★★0 turns1%
Parachute0 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Dynamite0★★★6 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Low gravity0 turns0%
297 bytes FoxHound Mine Runner scheme, obtained from Blame The Pixel. 1
06:29, 2 December 2013 PortsCenter-preview.jpg (file) 286 KB Squirminator2k Used screengrab of title card rather than Google+ page. 2
23:45, 1 December 2013 Bungee Race with Teleport.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time30 seconds
Round time45 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bungee rope0 turns0%
Teleport0 turns0%
Dynamite★ × 210 turns0%
Fast walk0 turns0%
297 bytes FoxHound A variation version of Bungee race with infinite teleport and no explosions. 1
21:50, 25 November 2013 Aerial.WAgame (file) 90 KB FoxHound Aerial replay taken from TUS Aerial scheme page. 1
18:01, 11 November 2013 Leetfuck.jpg (file) 72 KB Zexorz Start screen 1
12:19, 17 October 2013 RichUK RopeRace Life2012.png (file) 2.72 MB Richuk My Life 2012 ROPE RACE / Tower Race maybe also. Everything you see in the map including the alternative paths that you can take, reflect my life and how it was when I fell in love with Monika in 2012 and flew to Poland to be with her, only to find out I 1
09:57, 23 September 2013 WormsPALEditor.png (file) 10 KB Pac-Man New, rebranded Worms.NET version 4
12:33, 30 August 2013 Darts.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (8)
Mine delay3 seconds
Dud minesYes
Manual worm placementYes
Initial worm energy100
Turn time25 seconds
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Drill★★★0 turns0%
Ninja rope★★★★★0 turns0%
Teleport0 turns0%
Low gravity0 turns0%
Select worm0 turns0%
297 bytes Koen   2
23:54, 29 August 2013 Darts turn.gif (file) 73 KB LeTotalKiller Example Darts turn. 1
12:21, 6 July 2013 Pre-3.6.28.0 Super Sheep wraparound bug.WAgame (file) 13 KB LeTotalKiller Super Sheep wraparound to the water when reaching the game's height limit (before 3.6.28.0). 1
12:10, 6 July 2013 (3.6.28.0-.29.0) Far away Super Sheep glitches.WAgame (file) 145 KB LeTotalKiller Commented replay showing glitches mentioned in the Out-of-bounds weapons glitches article for versions 3.6.28.0-.29.0. 1
18:36, 26 June 2013 ClockWorm Orange.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay0 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy100
Turn time30 seconds
Round time15 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★6 turns0%
Homing missile★★★5 turns1%
Mortar★★★4 turns1%
Grenade★★★5 turns1%
Cluster bomb★★★5 turns1%
Skunk1★★★4 turns1%
Petrol bomb★★★3 turns1%
Banana bomb0★★★0 turns1%
Handgun★★★0 turns0%
Shotgun★★★4 turns0%
Uzi★★★1 turn0%
Minigun★★★7 turns2%
Longbow★★★4 turns1%
Airstrike★★★8 turns1%
Napalm strike★★★9 turns1%
Mine★★★1 turn1%
Fire punch★★★2 turns0%
Dragonball★★★2 turns0%
Kamikaze★★★2 turns0%
Prod★★★0 turns0%
Axe★★★3 turns1%
Blowtorch★★★3 turns1%
Drill★★★3 turns1%
Girder0★★★0 turns1%
Ninja rope★★★3 turns1%
Parachute★★★2 turns1%
Bungee rope★★★1 turn1%
Teleport★★★1 turn1%
Dynamite★★★7 turns1%
Sheep★★★7 turns1%
Baseball bat★★★4 turns1%
Homing pigeon1★★★9 turns2%
Mad cow3★★★9 turns2%
Holy hand-grenade1★★★9 turns2%
Old woman1★★★9 turns2%
Sheep launcher1★★★9 turns2%
Super sheep1★★★9 turns2%
Mole bomb1★★★3 turns2%
221 bytes Squirminator2k   1
11:38, 26 June 2013 Abnormal Using Existing Mines 1min42s.WAgame (file) 64 KB LeTotalKiller Illustrates the "Using existing Mines" strategy explained in the Abnormal article. Also shows an unoptimally used retreat time, as the playing worm wasn't killed. 1
23:53, 25 June 2013 Abnormal Example Replay 3.WAgame (file) 43 KB LeTotalKiller Played on a cavern map. Dub-c and Van killed their worms within just 2 turns. 1
23:48, 25 June 2013 Abnormal Example Replay 2.WAgame (file) 28 KB LeTotalKiller A game won within just 2 turns by Darkmaul. 1
23:46, 25 June 2013 Abnormal Example Replay 1.WAgame (file) 61 KB LeTotalKiller With a lucky ending from Darkmaul. 1
22:55, 25 June 2013 Abnormal.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise20 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time45 seconds
Round time15 minutes
Number of rounds3
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile1★★★1 turn1%
Mortar5★★0 turns1%
Grenade★★★0 turns1%
Cluster bomb3★★0 turns1%
Skunk1★★★2 turns1%
Petrol bomb2★★★0 turns1%
Banana bomb0★★★0 turns1%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Minigun0★★★0 turns2%
Longbow2★★★0 turns1%
Airstrike1★★★5 turns1%
Napalm strike1★★★7 turns1%
Mine2★★★0 turns1%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod★★★0 turns0%
Axe2★★★0 turns1%
Blowtorch3★★★0 turns1%
Drill3★★★0 turns1%
Girder3★★★0 turns1%
Ninja rope5★★★0 turns1%
Parachute20 turns1%
Bungee rope20 turns1%
Teleport20 turns1%
Dynamite1★★★0 turns1%
Sheep1★★★0 turns1%
Baseball bat1★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow2★★★2 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Jet pack12 turns0%
Low gravity10 turns0%
Select worm30 turns0%
Suicide bomber10 turns0%
297 bytes LeTotalKiller Abnormal scheme file. 1
21:26, 24 June 2013 Mission 22 walkthrough.WAgame (file) 32 KB LeTotalKiller A commented walkthrough of mission 22. 1
17:16, 24 June 2013 Cheat unlocked.png (file) 3 KB LeTotalKiller Icon that would be used in the Mission walkthrough (Worms Armageddon) article. 1
21:58, 6 May 2013 Mission 15 walkthrough.WAgame (file) 25 KB LeTotalKiller A commented walkthrough of mission 15. 1
21:50, 6 May 2013 Mission 6 walkthrough.WAgame (file) 39 KB LeTotalKiller A commented walkthrough of mission 6. 1
18:55, 12 April 2013 Cwt logo.png (file) 10 KB Zemke The icon of Crespo's Worms Tournament as it is on its website nowadays. 1
16:24, 31 March 2013 Advanced WormKit 2013-03-29.png (file) 37 KB Zexorz New Design 2
19:25, 19 February 2013 WormNAT.gif (file) 2 KB CyberShadow WormNAT icon 1
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