Difference between revisions of "Napalm Strike"
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− | {{ParentArticle|[[ | + | {{ParentArticle|[[Weapons]]}} |
{{Weapon|[[Image:Napalmstrikeicon.png]]|Napalm Strike | {{Weapon|[[Image:Napalmstrikeicon.png]]|Napalm Strike | ||
|Air Strike | |Air Strike | ||
− | |F6 (x2) | + | |w2key=F6 (x3)|wakey=F6 (x2) |
− | |Victim(s) gets burned by fire | + | ||Victim(s) gets burned by fire |
− | |W:A, WWP}}The Napalm Strike is very similar to the [[ | + | |W:A, WWP}} |
+ | {{Power}} | ||
+ | |- | ||
+ | !Power | ||
+ | !Number of<br/>missiles | ||
+ | !Maximum<br/>injury (explosion) | ||
+ | |- | ||
+ | |11||2||7 hp | ||
+ | |- | ||
+ | |6||2||12 | ||
+ | |- | ||
+ | |12||3||10 | ||
+ | |- | ||
+ | |7||3||13 | ||
+ | |- | ||
+ | |1||4||12 | ||
+ | |- | ||
+ | |2||4||13 | ||
+ | |- | ||
+ | |3||5||15 | ||
+ | |- | ||
+ | |4||5||16 | ||
+ | |- | ||
+ | |5||6||18 | ||
+ | |- | ||
+ | |9||7||16 | ||
+ | |- | ||
+ | |14||6||22 | ||
+ | |- | ||
+ | |10||10||18 | ||
+ | |- | ||
+ | |15||7||30 | ||
+ | {{Power-end|The "maximum injury" is only from the initial missiles' explosions. They are the same as of [[Air Strike]], but divided by 2 and rounded down. Values are per missile. Sorted by total damage from all the missiles.}} | ||
+ | |||
+ | __NOTOC__ | ||
+ | The Napalm Strike is very similar to the [[Air Strike]], except that the missles explode into fire that rains down onto the worms below. | ||
+ | |||
+ | == Tactics == | ||
+ | * Since worms can "Slide" on fire, this is a very useful weapon for making enemies slide down a slope into the water. | ||
+ | * Sometimes useful for blowing up [[Oil Drum|Oil Drums]] to deal extra damage to the enemy, in addition to the fire released from the Napalm strike. | ||
+ | |||
+ | == Criticisms, Problems and Weaknesses == | ||
+ | * Fire is very wind sensitive, so be careful where you place the target. | ||
+ | * The fire covers a wide area, and it can be hard not to damage your own worms. | ||
+ | |||
+ | == Tricks and glitches == | ||
+ | * A Napalm Strike may be [[Firing targeted weapons without aiming|fired without aiming]]. | ||
+ | * It's possible to [[Preselecting target in mid-air|preselect the Napalm Strike target in mid-jump]]. | ||
+ | |||
+ | == External links == | ||
+ | {{Wormopedia}} | ||
+ | |||
+ | {{weapons}} |
Revision as of 11:46, 22 September 2012
(Up to Weapons)
Napalm Strike | |
---|---|
Type: | Air Strike |
Keyboard selection: | F6 (x3) F6 (x2) |
Standard effects: | Victim(s) gets burned by fire |
Present in: | W:A, WWP |
| ||||||||||||||||||||||||||||||||||||||||||
The "maximum injury" is only from the initial missiles' explosions. They are the same as of Air Strike, but divided by 2 and rounded down. Values are per missile. Sorted by total damage from all the missiles. |
The Napalm Strike is very similar to the Air Strike, except that the missles explode into fire that rains down onto the worms below.
Tactics
- Since worms can "Slide" on fire, this is a very useful weapon for making enemies slide down a slope into the water.
- Sometimes useful for blowing up Oil Drums to deal extra damage to the enemy, in addition to the fire released from the Napalm strike.
Criticisms, Problems and Weaknesses
- Fire is very wind sensitive, so be careful where you place the target.
- The fire covers a wide area, and it can be hard not to damage your own worms.
Tricks and glitches
- A Napalm Strike may be fired without aiming.
- It's possible to preselect the Napalm Strike target in mid-jump.