Difference between revisions of "File formats"
From Worms Knowledge Base
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+ | {{ParentArticle|[[Worms 2]], [[Worms Armageddon]], [[Worms World Party]], [[Worms]], or [[Worms: The Directors Cut]]}} | ||
Like most other games, Worms uses many proprietary file formats to store its data. | Like most other games, Worms uses many proprietary file formats to store its data. | ||
+ | == Second Generation File Formats == | ||
− | = Worms 2 = | + | === Worms 2 === |
− | == Graphics == | + | ==== Graphics ==== |
* [[Graphics directory]] (*.dir) | * [[Graphics directory]] (*.dir) | ||
* [[Image file]] (*.img) | * [[Image file]] (*.img) | ||
Line 11: | Line 13: | ||
* [[Palette file]] (*.pal) | * [[Palette file]] (*.pal) | ||
* [[Monochrome map (Worms 2)|Monochrome map]] (*.lev) | * [[Monochrome map (Worms 2)|Monochrome map]] (*.lev) | ||
+ | * [[Land Data file]] (*.dat) | ||
− | == Configuration == | + | ==== Configuration ==== |
* [[Options file]] (*.opt) | * [[Options file]] (*.opt) | ||
* [[Weapons file]] (*.wep) | * [[Weapons file]] (*.wep) | ||
− | * [[ | + | * [[Worms 2 team file]] (*.st1) |
* [[Worms 2 mission file]] (*.dat) | * [[Worms 2 mission file]] (*.dat) | ||
+ | === Worms Armageddon === | ||
− | = | + | ==== Graphics ==== |
− | + | ||
− | == Graphics == | + | |
* [[Graphics directory]] (*.dir) | * [[Graphics directory]] (*.dir) | ||
* [[Image file]] (*.img) | * [[Image file]] (*.img) | ||
* [[Sprite file]] (*.spr) | * [[Sprite file]] (*.spr) | ||
+ | * [[Sprite bank file]] (*.bnk) | ||
* [[Font file]] (*.fnt) | * [[Font file]] (*.fnt) | ||
* [[Palette file]] (*.pal) | * [[Palette file]] (*.pal) | ||
* [[Monochrome map (.bit, .lev)|Monochrome map]] (*.bit, *.lev) | * [[Monochrome map (.bit, .lev)|Monochrome map]] (*.bit, *.lev) | ||
* [[Colour map]] (*.png) | * [[Colour map]] (*.png) | ||
+ | * [[Land Data file]] (*.dat) | ||
* [[Custom team flag]] (*.bmp) | * [[Custom team flag]] (*.bmp) | ||
* [[Custom team grave]] (*.bmp) | * [[Custom team grave]] (*.bmp) | ||
− | == Configuration == | + | ==== Configuration ==== |
* [[Game scheme file]] (*.wsc) | * [[Game scheme file]] (*.wsc) | ||
− | * [[Team file]] (*.wgt) | + | * [[Team file]] (*.wgt, *.wwp) |
* [[Worms Armageddon mission file]] (*.wam) | * [[Worms Armageddon mission file]] (*.wam) | ||
* [[Game configuration]] (registry/INI settings) | * [[Game configuration]] (registry/INI settings) | ||
− | == Other == | + | ==== Other ==== |
* [[Replay file]] (*.WAgame) | * [[Replay file]] (*.WAgame) | ||
+ | * [[Soundbanks|Speech soundbank]] | ||
+ | |||
+ | == First Generation File Formats == | ||
+ | |||
+ | |||
+ | === Worms === | ||
+ | ==== Graphics ==== | ||
+ | * [[Colour map (First generation)|Colour map]] (*.wrm) | ||
+ | |||
+ | ==== Misc. ==== | ||
+ | * Speech soundbanks: | ||
+ | ** [[Soundbanks (first generation, Amiga)|Amiga]] | ||
+ | ** [[Soundbanks (first generation, MS-DOS)|MS-DOS]] (*.sfx) | ||
+ | * [[TWSTUFF]] (TW*) | ||
+ | |||
+ | === Worms: Reinforcements / United === | ||
+ | ==== Graphics ==== | ||
+ | * [[Colour map (First generation)|Colour map]] (*.pcx) | ||
+ | |||
+ | ==== Configuration ==== | ||
+ | * [[Team file (First generation)|Team file]] (*.cfg) | ||
+ | |||
+ | ==== Misc. ==== | ||
+ | * [[Soundbanks (first generation, MS-DOS)|Speech soundbanks]] (*.sfx) | ||
+ | |||
+ | === Worms: The Directors Cut === | ||
+ | ==== Graphics ==== | ||
+ | * [[DIY terrain]] (*.diy) | ||
+ | * [[Monochrome map (First generation)|Monochrome map]] (*.gft) | ||
+ | * [[Mountain set]] (*.mnt) | ||
+ | * [[Colour map (First generation)|Colour map]] (*.wrm and *.wrm16) | ||
+ | |||
+ | ==== Configuration ==== | ||
+ | * [[Options file (First generation)|Options file]] (*.opt) | ||
+ | * [[Team file (first generation)|Team file]] (no extension) | ||
+ | ==== Misc. ==== | ||
+ | * [[Soundbanks (first generation, Amiga)|Speech soundbanks]] | ||
+ | * [[TWSTUFF]] (TW*) | ||
− | + | __NOTOC__ |
Revision as of 20:51, 25 April 2017
Like most other games, Worms uses many proprietary file formats to store its data.
Second Generation File Formats
Worms 2
Graphics
- Graphics directory (*.dir)
- Image file (*.img)
- Sprite file (*.spr)
- Font file (*.fnt)
- Palette file (*.pal)
- Monochrome map (*.lev)
- Land Data file (*.dat)
Configuration
- Options file (*.opt)
- Weapons file (*.wep)
- Worms 2 team file (*.st1)
- Worms 2 mission file (*.dat)
Worms Armageddon
Graphics
- Graphics directory (*.dir)
- Image file (*.img)
- Sprite file (*.spr)
- Sprite bank file (*.bnk)
- Font file (*.fnt)
- Palette file (*.pal)
- Monochrome map (*.bit, *.lev)
- Colour map (*.png)
- Land Data file (*.dat)
- Custom team flag (*.bmp)
- Custom team grave (*.bmp)
Configuration
- Game scheme file (*.wsc)
- Team file (*.wgt, *.wwp)
- Worms Armageddon mission file (*.wam)
- Game configuration (registry/INI settings)
Other
- Replay file (*.WAgame)
- Speech soundbank
First Generation File Formats
Worms
Graphics
- Colour map (*.wrm)
Misc.
Worms: Reinforcements / United
Graphics
- Colour map (*.pcx)
Configuration
- Team file (*.cfg)
Misc.
- Speech soundbanks (*.sfx)
Worms: The Directors Cut
Graphics
- DIY terrain (*.diy)
- Monochrome map (*.gft)
- Mountain set (*.mnt)
- Colour map (*.wrm and *.wrm16)
Configuration
- Options file (*.opt)
- Team file (no extension)
Misc.
- Speech soundbanks
- TWSTUFF (TW*)