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  • === Graffiti Mode === [[Image:Screenshot_graffiti.png|180px|thumb|right|Graffiti mode in use]]
    4 KB (633 words) - 07:12, 17 May 2012
  • ...ot_graffiti.png|180px|thumb|right|Creating a monochrome map using Graffiti Mode]] ...-colour IFF image files. Monochrome maps have a .GFT extension (short for "graffiti").
    1 KB (168 words) - 18:38, 21 December 2023
  • |Artillery Mode. Worm positions are fixed and cannot move. |Enables [[Monkey Mode]]. Translates weapon names into Swedish and replaces [[Sheep-on-a-Rope]] wi
    8 KB (1,293 words) - 13:35, 24 August 2023
  • ...200px|thumb|right|The glitch occurring at the half-pixel level (or "Hires" mode) in [[WinUAE]] 4.0.0.]] In [[WinUAE]], the sprites for worms, projectiles, This glitch also affects the brush in [[Graffiti]] mode.
    2 KB (280 words) - 15:20, 22 July 2020
  • ...f new features including many new weapons, improved graphics, and Graffiti Mode.
    4 KB (684 words) - 23:03, 12 August 2023
  • free up some space. Also, if you are going to be doing a lot of graffiti in on the title screen ... who knows, you might find a hidden mode or 5
    3 KB (396 words) - 00:37, 24 December 2021
  • * Page 2 of the Options screen includes the "CD Mode" and "CD Audio" options from the CD32 version of ''Worms'', however they ar ...g soundbanks or loading/saving options. There is also no way to view saved Graffiti levels.
    7 KB (1,115 words) - 00:48, 13 August 2023
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