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Date Name Thumbnail Size Description Versions
10:47, 29 August 2020 Shopper screenshot.png (file) 116 KB   1
10:00, 28 August 2020 Mole Shopper.wagame (file) 121 KB This was a poor example as the map was very much a non-standard shape. Replacing with a 2006 Worms Olympics final instead. 2
09:54, 28 August 2020 Mole shopper screenshot.png (file) 34 KB   1
10:39, 27 August 2020 Worms basketball screenshot.png (file) 88 KB   1
09:25, 27 August 2020 Darts scheme example.wagame (file) 59 KB   1
09:23, 27 August 2020 Darts screenshot.png (file) 62 KB   1
14:04, 25 August 2020 Plop war screenshot.png (file) 21 KB   1
14:39, 24 August 2020 Fort screenshot.png (file) 43 KB   1
07:51, 24 August 2020 Capture the Flag scheme for big maps.wsc (file)
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time3 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability30%
Donor cardsYes
Health crate probability20%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time15 seconds
Round time20 minutes
Number of rounds1
Blood enabledNo
Aqua sheepYes
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile0★★★0 turns3%
Mortar5★★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb★★★0 turns0%
Skunk1★★★0 turns0%
Petrol bomb4★★★0 turns0%
Banana bomb0★★★0 turns1%
Handgun★★★0 turns0%
Shotgun★★★0 turns0%
Uzi★★★0 turns0%
Minigun0★★★0 turns3%
Longbow★★★0 turns0%
Mine2★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Axe0★★★0 turns1%
Blowtorch★★★0 turns0%
Drill★★★0 turns0%
Girder11★★★0 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Dynamite2★★★★0 turns3%
Sheep0★★★0 turns3%
Baseball bat1★★★0 turns0%
Flame thrower0★★★0 turns1%
Holy hand-grenade0★★★0 turns1%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns1%
Mole bomb★★★0 turns0%
Low gravity30 turns0%
Laser sight30 turns0%
Fast walk40 turns0%
Invisibility10 turns0%
221 bytes   1
07:50, 24 August 2020 Capture the Flag screenshot.png (file) 17 KB   1
14:38, 23 August 2020 Supersheeper screenshot.png (file) 27 KB   1
14:37, 23 August 2020 SuperSheeper scheme example replay 2.wagame (file) 75 KB   1
14:37, 23 August 2020 SuperSheeper scheme example replay.wagame (file) 107 KB   1
08:28, 20 August 2020 One of Everything screenshot.png (file) 24 KB   1
15:09, 19 August 2020 Boom race screenshot.png (file) 13 KB   1
12:30, 19 August 2020 Jetpack Race screenshot.png (file) 12 KB   1
10:47, 19 August 2020 Trick Race Mexi.png (file) 4 KB Image didn't upload properly for some reason. Trying again. 3
15:13, 18 August 2020 Wascar screenshot.png (file) 17 KB   1
10:45, 18 August 2020 Battle Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability100%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines
Mine delay3 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time25 seconds
Round time99 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Grenade★★★0 turns0%
Shotgun★★★0 turns0%
Mine3★★★0 turns5%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Prod★★★0 turns0%
Dynamite0★★★0 turns3%
Sheep0★★★0 turns3%
Baseball bat1★★★0 turns5%
Holy hand-grenade0★★★0 turns1%
297 bytes HostingBuddy version. The original file was one I uploaded many years ago and has some minor differences (2 fewer grenade, uzi, and 1 fewer mine). Unclear where it came from, and the HostingBuddy version is likely a more authoritative source 3
18:02, 17 August 2020 Battle Race screenshot.png (file) 27 KB   1
16:38, 17 August 2020 Super sheep race screenshot.png (file) 16 KB   1
11:02, 17 August 2020 Parachute race screenshot.png (file) 14 KB   1
07:56, 17 August 2020 Bungee race screenshot.png (file) 13 KB   1
07:50, 17 August 2020 Bungee race with orbik and Mega`Adnan.WAgame (file) 156 KB   1
12:21, 16 August 2020 Mine madness screenshot.png (file) 46 KB   1
15:58, 7 August 2020 Mole vaulting screenshot.png (file) 31 KB   1
20:13, 6 August 2020 Bng screenshot.png (file) 31 KB   1
14:34, 6 August 2020 Homing screenshot.png (file) 22 KB   1
13:24, 6 August 2020 Banana zone screenshot.png (file) 42 KB   1
09:10, 24 July 2020 Wormiverse.PNG (file) 9 KB wormiverse logo 1
10:55, 21 July 2020 Drown Syndrome example 2v2.WAgame (file) 79 KB   1
10:55, 21 July 2020 Drown Syndrome example 1v1.WAgame (file) 82 KB   1
10:55, 21 July 2020 Drown Syndrome screenshot.png (file) 33 KB Image for scheme article 1
20:14, 14 July 2020 RubberWorm Mole Shopper.wagame (file) 451 KB Much better example. In-game chat isn't completely full of shit (just partially full of shit instead) 2
18:56, 8 July 2020 Hysteria name origin.WAgame (file) 75 KB Hysteria game in which the name hysteria is proposed. 1
19:59, 2 March 2011 Capture the Flag on a very big map.WAgame (file) 779 KB   1
13:32, 27 February 2011 Dabble and Fidget.wagame (file) 87 KB   1
21:05, 21 February 2011 Random Hysteria.WAgame (file) 107 KB   1
18:41, 20 February 2011 Scramble.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise45 pixels/turn
Weapon crate probability40%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects4 × Oil drums
Mine delayRandom
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time20 seconds
Round time3 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns3%
Mortar0★★★0 turns3%
Grenade0★★★0 turns2%
Cluster bomb0★★★0 turns2%
Skunk1★★★2 turns0%
Petrol bomb0★★★0 turns2%
Shotgun1★★★0 turns0%
Uzi★★★0 turns0%
Longbow★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Blowtorch★★★0 turns0%
Girder1★★★0 turns0%
Flame thrower16 turns0%
Mole bomb★★★0 turns0%
Suicide bomber14 turns0%
297 bytes   1
13:09, 22 February 2009 Elite.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time3 seconds
Rope retreat time3 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise45 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time20 seconds
Round time7 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile1★★★1 turn0%
Mortar5★★0 turns0%
Grenade★★★0 turns0%
Cluster bomb30 turns0%
Skunk1★★★1 turn0%
Petrol bomb3★★★0 turns0%
Handgun★★★0 turns0%
Shotgun3★★★0 turns0%
Uzi★★★0 turns0%
Longbow2★★★0 turns0%
Airstrike1★★★5 turns0%
Napalm strike1★★★7 turns0%
Mine2★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod★★★0 turns0%
Axe2★★★0 turns0%
Blowtorch3★★★0 turns0%
Drill★★★0 turns0%
Girder2★★★0 turns0%
Ninja rope2★★★0 turns0%
Parachute20 turns0%
Bungee rope20 turns0%
Teleport20 turns0%
Dynamite1★★★0 turns0%
Sheep1★★★2 turns0%
Baseball bat1★★★2 turns0%
Old woman0★★★3 turns5%
Super sheep1★★★6 turns0%
Mole bomb★★★0 turns5%
221 bytes   1
12:50, 22 February 2009 Fort.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise45 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability10%
Health crate energy10
Utility crate probability0%
Hazardous objectsNone
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy150
Turn time45 seconds
Round time30 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Mortar8★★★★★2 turns0%
Grenade★★★0 turns0%
Cluster bomb8★★★★★2 turns1%
Skunk0★★★0 turns2%
Petrol bomb8★★★★★2 turns2%
Banana bomb0★★★0 turns2%
Handgun0★★★0 turns2%
Shotgun★★★0 turns0%
Uzi0★★★0 turns2%
Minigun3★★★★★0 turns0%
Longbow5★ × 60 turns0%
Napalm strike0★★★0 turns1%
Mine0★★★0 turns1%
Fire punch0★★★0 turns1%
Dragonball0★★★0 turns1%
Blowtorch5★★★0 turns0%
Drill5★★★0 turns0%
Girder8★ × 60 turns0%
Ninja rope★★★★★0 turns0%
Parachute★★★0 turns0%
Teleport0★★★0 turns2%
Dynamite0★★0 turns2%
Sheep0★★0 turns1%
Baseball bat2★ × 60 turns1%
Flame thrower0★★★0 turns1%
Homing pigeon0★★★0 turns1%
Mad cow0★★★0 turns1%
Holy hand-grenade2★★★0 turns0%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb4★ × 60 turns2%
Low gravity6★★★0 turns0%
Laser sight6★★★0 turns0%
Fast walk★★★0 turns0%
297 bytes   1
12:50, 22 February 2009 Parachute Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time10 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsYes
Health crate probability0%
Health crate energy75
Utility crate probability0%
Hazardous objectsNone
Mine delayRandom
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time30 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka0★★★0 turns1%
Homing missile0★★★1 turn3%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Petrol bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Mine0★★★0 turns2%
Ninja rope0★★★★★0 turns1%
Parachute0 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Homing pigeon0★★★0 turns3%
Mad cow0★★★0 turns3%
Holy hand-grenade0★★★0 turns3%
Old woman0★★★0 turns3%
Sheep launcher0★★★0 turns3%
Super sheep0★★★0 turns3%
Mole bomb0★★★0 turns1%
221 bytes   1
12:49, 22 February 2009 Roper.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time5 seconds
Rope retreat time10 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability100%
Health crate energy20
Utility crate probability0%
Hazardous objectsNone
Mine delayRandom
Dud minesNo
Manual worm placementYes
Initial worm energy200
Turn time15 seconds
Round time15 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Grenade★★★1 turn0%
Mine★★★1 turn0%
Ninja rope★★★★★0 turns0%
Parachute0 turns0%
297 bytes   1
18:10, 10 November 2008 Drown Syndrome.WAgame (file) 135 KB   1
18:10, 10 November 2008 Drown Syndrome.wsc (file)
Game options
OptionsSetting
Hot-seat time6 seconds
Retreat time6 seconds
Rope retreat time6 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDrop energy to 1
Sudden death water rise13 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Unknown (40)
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time66 seconds
Round time6 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka6★★★0 turns0%
Homing missile6★★★0 turns1%
Mortar6★★★0 turns1%
Grenade6★★★0 turns1%
Cluster bomb6★★★0 turns1%
Skunk0★★★0 turns1%
Petrol bomb6★★★0 turns1%
Banana bomb0★★★0 turns1%
Shotgun6★★★0 turns0%
Minigun6★★★0 turns2%
Longbow6★★★0 turns1%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine6★★★0 turns1%
Fire punch6★★★0 turns0%
Dragonball6★★★0 turns0%
Prod6★★★0 turns0%
Axe0★★★0 turns1%
Blowtorch6★★★0 turns1%
Drill6★★★0 turns1%
Girder6★★★0 turns1%
Ninja rope0★★★0 turns1%
Parachute0 turns1%
Bungee rope0 turns1%
Teleport00 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower6★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb6★★★0 turns2%
Mole squadron00 turns5%
297 bytes   1
17:00, 29 August 2008 Tube Trap.WAgame (file) 521 KB   1
19:39, 24 July 2008 Comet Dodging Race Wee.wagame (file) 16 KB   1
19:38, 24 July 2008 Comet Dodging Race Wee.wsc (file)
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×0
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startYes
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objectsNone
Mine delay3 seconds
Dud minesYes
Manual worm placementNo
Initial worm energy200
Turn time15 seconds
Round time15 minutes
Number of rounds2
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledYes
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★1 turn1%
Mortar0★★★0 turns1%
Grenade0★★★0 turns1%
Cluster bomb0★★★0 turns1%
Skunk0★★★2 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★5 turns1%
Napalm strike0★★★7 turns1%
Mine0★★★0 turns1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope0★★★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport00 turns1%
Dynamite0★★★0 turns1%
Sheep0★★★0 turns1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0★★★0 turns2%
Mole bomb0★★★0 turns2%
Low gravity0 turns0%
Armageddon0 turns0%
297 bytes   1
19:20, 24 July 2008 Super Sheep Race.wagame (file) 134 KB   1
19:14, 24 July 2008 Super Sheep Race.wsc (file)
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time0 seconds
Rope retreat time0 seconds
Display total round timeNo
Automatic replaysNo
Fall damage×0
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise0 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy50
Utility crate probability0%
Hazardous objectsNone
Mine delayRandom
Dud minesNo
Manual worm placementYes
Initial worm energy250
Turn time15 seconds
Round time120 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenYes
Indestructable wormsNo
Indestructable landYes
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile0★★★0 turns1%
Mortar0★★★0 turns1%
Grenade0★★★1 turn1%
Cluster bomb0★★0 turns1%
Skunk0★★★0 turns1%
Petrol bomb0★★★0 turns1%
Banana bomb0★★★0 turns1%
Minigun0★★★0 turns2%
Longbow0★★★0 turns1%
Airstrike0★★★0 turns1%
Napalm strike0★★★0 turns1%
Mine0★★★1 turn1%
Axe0★★★0 turns1%
Blowtorch0★★★0 turns1%
Drill0★★★0 turns1%
Girder0★★★0 turns1%
Ninja rope0★★★★★0 turns1%
Parachute00 turns1%
Bungee rope00 turns1%
Teleport0 turns1%
Dynamite0★★★3 turns1%
Sheep01 turn1%
Baseball bat0★★★0 turns1%
Flame thrower0★★★0 turns2%
Homing pigeon0★★★0 turns2%
Mad cow0★★★0 turns2%
Holy hand-grenade0★★★0 turns2%
Old woman0★★★0 turns2%
Sheep launcher0★★★0 turns2%
Super sheep0 turns0%
Mole bomb0★★★0 turns2%
Freeze00 turns83%
297 bytes   1
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