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  • ...s now fixed. On the other hand, the cursor for Teleport and other targeted weapons was originally intended to point 45° up-left, but everybody is used to tha * Fixes affecting game logic<br />
    7 KB (1,234 words) - 20:42, 25 August 2020
  • ** A new feature or bug fix which changes the game logic will not be activated unless all people present in a game are using a patch ...en has the option of either booting the players who do not have the latest logic patch, or starting the game with emulation.<br />
    16 KB (2,650 words) - 20:25, 25 August 2020
  • ...m17.com, even if the test version in question was based on the latest game logic version (which was first possible starting with v3.6.23.0).<br /> * <span style="font-size:6pt">[DC, CS]</span> Fixes affecting game logic<br />
    23 KB (3,838 words) - 11:42, 24 October 2023
  • 4
    [[Worms Armageddon]] [[4.0 Facts|4.x]] plan / idea dump. Please don't edit this pag ...e current codebase, W:A 4.x will be a complete rewrite except for the game logic (physics etc.), which will allow things not possible or very difficult to i
    15 KB (2,194 words) - 21:59, 11 November 2021
  • {{ParentArticle|[[Game logic]]}} The worms games have a large section of their scheme options dedicated to crates and
    10 KB (1,584 words) - 23:22, 19 March 2013
  • {{ParentArticle|[[Game logic]]}} This is a list of all known cheats for ''[[Worms]]'' and ''[[Worms: The Director's Cut]]''.
    8 KB (1,293 words) - 13:35, 24 August 2023
  • {{ParentArticle|[[Game logic]]}} This list contains all the publicly known W:A versions since <i>3.5 Beta 2-3pre1</i>, which began embedding the version data into special bytes, requi
    36 KB (3,347 words) - 16:10, 23 December 2020
  • {{ParentArticle|[[Game logic]]}} ...tes on their head. This was an editable property of each weapon in [[Worms 2]], however the ability to edit this was removed in future games.
    3 KB (341 words) - 18:51, 7 September 2013
  • {{ParentArticle|[[Weapons]]}} ...n also set super weapons into your starting inventory. In all games, super weapons will only appear in weapon crates if the appropriate scheme option is enabl
    2 KB (243 words) - 14:39, 16 May 2021
  • {{ParentArticle|[[Game logic]]}} Worms 2 contains a number of type-in cheats. It is really the last Worms game to do so in a significant manner. In general, cheats work only in offl
    5 KB (629 words) - 19:43, 3 January 2024
  • {{Languages/3.7.2.1}} ...blem has been fixed in the following version, and is no longer listed in [[Worms Armageddon ReadMe (English)#section-4-0|section 4.0]].]</span><br />
    22 KB (3,676 words) - 21:08, 25 August 2020
  • {{ParentArticle|[[Worms Knowledge Base]]}} {| class="infobox" cellspacing="2" style="width: 21em; font-size: 90%; text-align: left;"
    3 KB (395 words) - 17:22, 10 July 2020
  • {{ParentArticle|[[Game logic]]}} {{Languages|en|Weapons|pl|Weapons/pl}}
    5 KB (637 words) - 04:58, 4 November 2021
  • ...The usual parameters are respected. The map has the 4 colored bases where 2, 3 or 4 players can face each other following a same procedure: {{Game setup|file=Ludo 3.8.wsc|scheme=Ludo (v3.8)|map=|worms=4 per player; 2-4 players.}}
    4 KB (568 words) - 15:40, 7 May 2023

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