Difference between revisions of "Arrow Race"

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{{ParentArticle|[[Schemes]]}}
 
{{ParentArticle|[[Schemes]]}}
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'''Arrow Race''' is a [[Bow and Arrows]]-based racing-style scheme where players must navigate a specially-designed map, using only the bow and arrow, to reach a finish line from a designated starting point. The scheme is co-operative, unlike most other racing-style schemes, requiring players to work together to complete the race course. The game is therefore more akin to a challenge or mission.
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== Description ==
 
{{Game setup|file=Arrow Race.wsc|scheme=Arrow Race|map=Specially designed map ([https://www.wmdb.org/maps/?map[title]=arrow|race examples])|worms=One worm per team}}
 
{{Game setup|file=Arrow Race.wsc|scheme=Arrow Race|map=Specially designed map ([https://www.wmdb.org/maps/?map[title]=arrow|race examples])|worms=One worm per team}}
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Players begin by each placing their single worm on the designated starting location.
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The arrows can be used to propel your own or your allies' worms, or used to create bridges and ledges, to gain access to areas that would otherwise be inaccessible. Because each team has only one worm, the map often cannot be completed without close co-operation.
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[[Teleport]]s are also provided, to allow escape from areas of the map accidentally closed off by the arrows, which remain indestructible.
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The scheme is not currently supported by [[HostingBuddy]].
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== Rules ==
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* '''Place at the start''' - Players must place their worms on the spot labelled '''Start''', '''S''', or similar.
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* '''No shortcuts''' - Players must take the path intended to be taken by the author of the map. If shortcuts are available, players ought to agree on whether they can be used, as they may not be deliberate features of the map.
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* '''Use only bow and arrow to progress''' - Players must not use the teleport to make progress along the race course.
  
'''Arrow Race''' is a co-operative scheme with invincible worm and unlimited bows and teleports. The game has the rule [[Etiquette#STF_or_S2F_-_Start_to_Finish|Start to Finish]] and to complete the "race" players must use arrows to be able to continue advancing on the map. The arrows can be used damaging your own worm (like in [[Boom Race]]) to launch it further or used to create bridges to make possible to the worms jump and reach places where they wouldn't reach without the arrows. The teleports are provided to skip from areas closed by the arrows accidentally. There are no opponents in this scheme, so it is like a mission. If you end the race, mission accomplished!
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== History ==
  
==History==
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The scheme is thought to have been created by [[People/Shadey|Shadey]], who is noted as the author of the scheme on the [[Blame The Pixel]] site where it had been uploaded, though the date of this upload is unknown. The earliest known map for this scheme [was uploaded to http://wmdb.org/2627] the [[Worms Map Database]] by its author [[People/AmpSux|AmpSux]] in November 2005.
  
The only existing maps and the only existing scheme of this game were uploaded by [[People/AmpSux|AmpSux]]. However, his scheme upload in [[Blame The Pixel|BTP]] informs that [[People/Shadey|Shadey]] is the author of Arrow Race. The first arrow-race-related upload made was [http://wmdb.org/2627 this map], so Arrow Race was invented probably around 2005.
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The scheme is not known to have featured in any competitive events.
  
{{stub}}
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{{todo|add replays|add image}}

Revision as of 10:05, 17 August 2020

(Up to Schemes)

Arrow Race is a Bow and Arrows-based racing-style scheme where players must navigate a specially-designed map, using only the bow and arrow, to reach a finish line from a designated starting point. The scheme is co-operative, unlike most other racing-style schemes, requiring players to work together to complete the race course. The game is therefore more akin to a challenge or mission.

Description

Game setup
Scheme
Arrow Race:
Download
View scheme settings
Map
Specially designed map ([title=arrow
Worms
One worm per team

Players begin by each placing their single worm on the designated starting location.

The arrows can be used to propel your own or your allies' worms, or used to create bridges and ledges, to gain access to areas that would otherwise be inaccessible. Because each team has only one worm, the map often cannot be completed without close co-operation.

Teleports are also provided, to allow escape from areas of the map accidentally closed off by the arrows, which remain indestructible.

The scheme is not currently supported by HostingBuddy.

Rules

  • Place at the start - Players must place their worms on the spot labelled Start, S, or similar.
  • No shortcuts - Players must take the path intended to be taken by the author of the map. If shortcuts are available, players ought to agree on whether they can be used, as they may not be deliberate features of the map.
  • Use only bow and arrow to progress - Players must not use the teleport to make progress along the race course.

History

The scheme is thought to have been created by Shadey, who is noted as the author of the scheme on the Blame The Pixel site where it had been uploaded, though the date of this upload is unknown. The earliest known map for this scheme [was uploaded to http://wmdb.org/2627] the Worms Map Database by its author AmpSux in November 2005.

The scheme is not known to have featured in any competitive events.


This article has a to-do list:
  • add replays
  • add image
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