Search results

From Worms Knowledge Base

Jump to: navigation, search

Page title matches

Page text matches

  • ...|| 1 || [[#Options|Options]] || Game options like number of rounds, mines, worm energy, etc. | The amount of damage caused to a worm for hitting the ground at a critical velocity.
    32 KB (4,569 words) - 21:39, 22 July 2024
  • ...rresponds to the left arrow; the event 21 to the down arrow. If the active worm is in the third team, the frame will look like "02 1E 03 21 03" (the end of | 02 1A 01 : Team 2 displayed a Thought Bubble over controlled worm.
    20 KB (3,054 words) - 23:16, 29 July 2020
  • ...eep. It only switches to land-walking sheep mode if it hits the terrain, a worm, or an oildrum.''" .... It is very useful for causing large damage to a far away or inaccessible worm.
    4 KB (650 words) - 11:30, 16 September 2024
  • ''Schemes in which skillful use of the [[ninja rope]] is required in nearly every turn.'' * [[Men at Worm]]
    9 KB (1,175 words) - 20:34, 4 September 2024
  • ...of a Time-Trial Rope Race game|with Mablak, Flori and Yanme; taken from [[Worm Olympics]]}} ...eme where players must navigate a specially-designed map, using only the [[Ninja Rope]], to reach a finish line from a designated starting point. The player
    14 KB (2,380 words) - 01:43, 21 May 2024
  • ...e course of the game if a gain of 100 health was achieved in total by that worm." Please note that these examples aren't necessarily true and are complete ==Worm Awards==
    5 KB (853 words) - 11:43, 27 February 2024
  • ...at their worm will get another turn before their opponent's worm does (see worm order manipulation in the strategies section below) * '''No [[skipwalking]]''' - players must not exploit this quirk of worm movement to walk faster over the terrain.
    18 KB (3,093 words) - 00:29, 22 August 2023
  • ...order to make their way around the level, along with a single [[Ninja Rope|ninja rope]] and a generous supply of [[Girder|girders]]. Infinite supplies of [[ ...ise and players are poisoned along with losing the ability to select which worm they want to use for the turn.
    6 KB (872 words) - 21:11, 1 May 2024
  • [[Image:Earthquake animation.gif|thumb|right|It seems the frozen worm will be stuck next turn!]] ...:Kamikaze frozen worm.gif|thumb|left|Creating a "sink hole" under a frozen worm]]
    4 KB (702 words) - 03:01, 28 September 2024
  • ...Blast Power may also apply, as the strength with which the arrow knocks a worm. Also, there could be the option to have Destructibility, so the arrows wou ==== Select Worm ====
    6 KB (975 words) - 11:37, 5 October 2008
  • When using the Ninja Rope, selecting the Harness allows you to pick up a worm on the same team and drop him off at any location. What's more, it doesn't 'Picking up' another worm is not heard of in Worms so this might require special programming. It woul
    1 KB (197 words) - 19:17, 15 October 2007
  • *** [[Reinforcement Worm]] *** [[Worm Walking]]
    47 KB (5,701 words) - 04:58, 3 March 2014
  • ...ame|(3vs3) with DarK, Random00, SPW, Incog,<br/>Paya and REM; taken from [[Worm Olympics]]}} ...a scheme in which players start with few or no weapons and must use the [[Ninja Rope]] to navigate a specially-designed, indestructible map and collect cra
    21 KB (3,446 words) - 18:22, 12 November 2024
  • * [[Ninja Rope going through walls]] * [[High velocity fall from girdered Ninja Rope or Bungee]]
    2 KB (292 words) - 17:39, 30 May 2024
  • ...t prominent one. This glitch makes it possible to place these weapons on a worm where they remain until eventually their timer runs out and they explode. T ...rm anymore. Instead, select the weapon you want to place on the opponent's worm and release it. In WWP, the Petrol Bomb does not work with this glitch.
    5 KB (795 words) - 08:22, 14 December 2022
  • The '''Indian Rope trick''' can be pulled off with the [[Ninja Rope]] in certain first- and second-generation ''Worms'' games. ...Extended Scheme Options|scheme option]].) It allows the player to fire the Ninja Rope in an angle not normally possible (typically, straight down). It uses
    2 KB (299 words) - 17:34, 30 May 2024
  • ...CPU controlled teams, you do not need to survive if the last CU controlled worm dies at the same time, it will still count as a success. | int || SuddenDeathWormDamage= || Worm damage in sudden death per turn. Positive values are absolute health values
    34 KB (5,351 words) - 23:31, 31 July 2024
  • ...rom center to vertex) of 48 pixels. Up to 50 HP of damage can be done to a worm by the mine. ...an explosive downwards that could explode in mid-air - especially from a [[Ninja Rope]], [[Bungee]], [[Parachute]], or [[Jet Pack]]. In [[Worms World Party]
    7 KB (1,212 words) - 23:33, 5 September 2022
  • ...ego ''fuera de línea'' (una novedad introducida en v3.6.29.0) mientras un Worm era colocado manualmente, o se apuntaba con Teletransporte, Viga, o cualqui ...a la opción Orden al azar de Worms a través del botón de Selección de Worm, no se actualizaba la versión de W:A requerida para comenzar la partida.
    67 KB (12,007 words) - 13:50, 16 March 2011
  • ...nt of luck to successfully work. It will only work if the mine is near the worm during the frames that the mine is not checking for nearby worms, which is ...opped from a large height, or moved in other ways could easily pass near a worm without being triggered.
    2 KB (310 words) - 05:18, 27 January 2021

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)

Views
Personal tools