Comet Dodging Race Wee
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Revision as of 00:36, 22 March 2008 by DarkOne (Talk | contribs) (New page: {{ParentArticle|Schemes}} Comet dodging race wee (CDRW) is a scheme thought up when there wasn't anything else fun to do and the purpose is exactly what it says on the can:...)
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Comet dodging race wee (CDRW) is a scheme thought up when there wasn't anything else fun to do and the purpose is exactly what it says on the can: dodge comets.
Standard scheme
Weapon | Quantity | Power | Turn delay | Crate chance |
---|---|---|---|---|
Armageddon | Template:Inf | 3 | 1 | Template:Na |
Low gravity | Template:Inf | Template:Na | Template:Na | Template:Na |
Option | State or value |
---|---|
Worm health | Template:Na |
Rounds per match | 1 or 2 |
Worm selection | on |
Manual worm placement | on |
Anchored worms | on |
Stockpiling | Template:Na |
Donor cards | off |
Fall damage | off |
Round time | Template:Na |
Turn time | Template:10 |
Retreat time | Template:Na |
Rope retreat time | Template:Na |
Hotseat time | 5 to 15 |
Display round time remaining | off |
all Crate probabilities | 0 |
Health crate value | Template:Na |
Mines/Oil drums | off |
Sudden death event | nothing |
Water rise rate | 0 |
Automatic replays | off |
Blood | Template:Na |
Sheep heaven | Template:Na |
Indestructable terrain | off |
Indestructable worms | on |
Objective
- Use armageddon with or without low gravity and hope your worm(s) will be the last standing!
Standard rules
- This is played on pixel maps with a reasonable amount of space between the pixels.
- The armageddon is delayed one turn to avoid W:A recording a draw if all worms except one team are killed in the first turn.
- Use armageddon with or without low gravity and enjoy the view!