Stockpiling

From Worms Knowledge Base

Revision as of 11:17, 22 July 2024 by Lex (Talk | contribs) (Use a more-standard format of introduction and add explanation of the stockpiling setting)

Jump to: navigation, search
(Up to Game logic)

Stockpiling is a scheme setting which determines what happens to unused weapon ammo between rounds. This setting takes effect in matches where more than 1 round is played. Stockpiling can be on (crescent), anti (decrescent), or off. Unlimited weapons are never lost or earned by stockpiling.

Modes

  • Stockpiling off, Your ammo is restocked each round but any items remanining from the last round are lost. I.e. using or collecting weapons during a round will have no effect on your arsenal for the next round.
  • Stockpiling on, Receive new ammo stocks on each round and keep remaining items from the previous round. I.e. by saving ammo you will have more for the next round.
  • Stockpiling anti, You only get one set of ammo and it has to last the entire match! The scheme One of Everything acts as a good example for this mode.



This article has a to-do list:
  • add strategy tips for the on and anti modes
Personal tools