Low Gravity
From Worms Knowledge Base
Revision as of 19:57, 11 April 2011 by Squirminator2k (Talk | contribs)
(Up to Weapons)
Low Gravity | |
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Type: | Utility |
Keyboard selection: | Util. (x2) |
Standard effects: | Reduces the gravity |
Present in: | Worms 2, W:A, WWP |
When activated, Low Gravity halves the amount of gravity for the remainder of the turn. This allows worms to jump higher and weapons to go farther, as well as causing knocked worms to travel further.
Tactics
- Effectively doubles the height of a jump, allowing you to jump or backflip to terrain that might otherwise be unreachable.
- Reduces the speed of descent during a fall, and extends the safe falling distance before a worm enters freefall.
- Can be used to double the travelling distance of a Worm hit by a Baseball Bat, Fire Punch or Dragon Ball.
Criticisms, Problems and Weaknesses
- Reduces some maneuverability for smaller, nearby jumps that would otherwise be achievable without Low Gravity active.
External links