Talk:Frontend structure (Worms Armageddon)
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Revision as of 12:52, 19 July 2009 by Explorer09 (Talk | contribs)
Another meaning of "Frontend structure"
Though it may be useful and interesting, the image presently on this page as of this post isn't what I meant to be added to this page when I made the link to "Frontend structure (Worms Armageddon)". I meant for the internals of the frontend--graphics layer over input layer, etc.--to be described in technical detail. This would would assist those who are trying to make Worms Armageddon compatible with Windows emulators, such as Wine. Lex 01:30, 25 July 2006 (MST)
Differences between WA and WWP frontend structure
I guess it'll be easy to make a diagram for WWP by modifying this one with new screens (like Wormopedia, Point for Weapons, etc.) that come from WWP, Explorer09 12:50, 19 July 2009 (UTC)
and marking the differences between them. Explorer09 12:52, 19 July 2009 (UTC)