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  • :Oh, and please sign your comments on talk pages, so I won't have to check the history to see who left that comment. --[[User:The Cybe ...tion about your nationality here. I, and maybe everybody in the community, won't think it is a fault that you're a Brazilian, although the not-so-proper E
    22 KB (3,734 words) - 08:10, 29 August 2014
  • | If true, Worm Selection won't be cancelled by movement, etc.; that is, if Worm Select is enabled in the | If true, enabling the above option won't cause the Earthquake, Armageddon, and Indian Nuclear Test to be disabled.
    31 KB (4,558 words) - 18:05, 23 August 2021
  • ...rm holding the weapon to be invisible (you'll know if you see this, and it won't be a problem until you use the weapon), that will cause a desync. The sol
    7 KB (1,147 words) - 14:39, 2 April 2012
  • ...r hosting games in W:A's network options screen. Keep in mind that hosting won't work if you try to host a game while another application is using the por
    8 KB (1,224 words) - 22:44, 20 July 2020
  • ...during 5 frames, then releases it and fires it again. <u>The second firing won't generate any checksum</u>. *Name of the team which won the game
    20 KB (3,054 words) - 23:16, 29 July 2020
  • ...ely that there would be a scheme with so many weapons on one row, but that won't stop it occasionally happening. A better system is needed, and it's diffi
    5 KB (979 words) - 17:24, 22 December 2010
  • ...AI should just ignore the most recent changes to the terrain - it probably won't affect his shot.
    17 KB (3,117 words) - 18:26, 12 February 2023
  • ...o I can open a game named "Purple Flowers in a Forest" if I want, the name won't matter, the player(s) I want to play with will join. 3) Are old schemes, :::#Worms Scheme Contest schemes, with subsections splitting the schemes that won of the others.
    40 KB (6,918 words) - 02:04, 2 February 2022
  • ..., but it'll cost you a turn in a time when turns are more valuable and you won't gain the advantage until SD is in effect anyway.
    7 KB (1,249 words) - 05:17, 26 December 2022
  • ...ll only work to the worms of the team that used it. The other allied teams won't be protected.
    3 KB (475 words) - 20:55, 16 May 2021
  • ...ty, and assures WormNET players that they know roughly what to expect, and won't be surprised by a handgun that fires bazooka shells, or other absurdities ...This channel might be restricted only to those scripted weapons that have won community approval (in much the same way as certain schemes have become sta
    9 KB (1,194 words) - 19:48, 3 January 2024
  • ...r the bot doesn't have access to very much information. It cannot tell who won or lost for example. The game relies on all of the clients performing ident ...generation. If it's not correct then the game notifies of invalid data and won't let the game start. Best bet is to listen for one player to finish and ec
    13 KB (1,786 words) - 22:05, 16 April 2022
  • ...do not actually correspond; it's more of a sliding scale. The '10' setting won't actually produce 10 bridges, but it will produce the maximum number. '0' ...do not actually correspond; it's more of a sliding scale. The '10' setting won't actually produce 10 terrain objects, but it will produce the maximum numb
    7 KB (970 words) - 03:17, 19 December 2023
  • ...eep doing is the "[[Worst Shot Ever]]" site. other than that, you probably won't see me around the forums, irc channels, or on this wiki anymore.</del>
    2 KB (244 words) - 16:23, 19 August 2020
  • ...asily be powerful enough to throw a worm off the map when a Firepunch just won't do it.
    5 KB (929 words) - 05:34, 26 December 2022
  • ...ng time no see. I haven't played WA in nearly 2 years now... good chance I won't be coming back any time soon (though I do still occasionally stop by this
    20 KB (3,320 words) - 16:39, 21 July 2016
  • ...e in the scheme file, ie signed with negative representing infinite, as it won't let me enter a value greater than 126 in the WWP mission editor.
    34 KB (5,332 words) - 10:18, 31 May 2023
  • ...be people to overcomplicate the game (as there are now), but their schemes won't be popular, so the problem solves itself.
    11 KB (1,882 words) - 17:22, 22 December 2010
  • :Crates won't appear if the limit is reached, or they will explode if the limit is exce
    17 KB (2,697 words) - 17:08, 2 July 2013
  • ...ll be only placed in these zones.(In the case of manual placement, players won't be allowed to place a worm outside of these zones.)
    13 KB (2,213 words) - 12:10, 8 August 2022

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