Game logic
From Worms Knowledge Base
Worms 2
- Tricks and glitches
- Memory structure
- Options file settings
- Weapons file settings
- Weapons logic
- Rope logic
- Luck
- Environment logic
- Map texturing
- Soundbank logic
- Post-game awards
- Frontend structure
Worms Armageddon
- Tricks and glitches
- Memory structure
- Scheme file settings
- Weapons logic
- Rope logic
- Luck
- Environment logic
- Map texturing
- Map encoding
- Soundbank logic
- Replay logic
- Version emulation
- Post-game awards
- Frontend structure