File:Fkey Strike.wsc

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Revision as of 19:03, 13 July 2020 by Run! (Talk | contribs)

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Fkey_Strike.wsc(file size: 297 bytes, MIME type: application/x-wa-scheme)

File history

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Date/TimeThumbnailDimensionsUserComment
current09:41, 14 July 2020
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startUnknown (2)
Round end styleDrop energy to 1
Sudden death water rise0 pixels/turn
Weapon crate probability30%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability20%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy150
Turn time30 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile1★★★0 turns0%
Grenade★★★0 turns0%
Skunk1★★★0 turns0%
Petrol bomb★★★0 turns0%
Shotgun★★★0 turns0%
Longbow1★★★★★0 turns0%
Airstrike0 turns0%
Napalm strike10 turns0%
Mine★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod1★★★0 turns0%
Axe1★★★★★0 turns0%
Blowtorch★★★★★0 turns0%
Drill★★★★★0 turns0%
Girder1★★★0 turns0%
Ninja rope20 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Teleport20 turns3%
Flame thrower★★0 turns0%
Old woman0 turns0%
Mole bomb★★★★★0 turns0%
Jet pack10 turns0%
Low gravity10 turns0%
Laser sight10 turns0%
Fast walk10 turns0%
Freeze10 turns0%
Select worm0 turns0%
(297 bytes)Goom (Talk | contribs)girderpack -> girder
07:15, 14 July 2020
Game options
OptionsSetting
Hot-seat time10 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startUnknown (2)
Round end styleDrop energy to 1
Sudden death water rise0 pixels/turn
Weapon crate probability30%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability20%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy150
Turn time30 seconds
Round time15 minutes
Number of rounds1
Blood enabledYes
Aqua sheepNo
Sheep heavenNo
Indestructable wormsNo
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★0 turns0%
Homing missile1★★★0 turns0%
Grenade★★★0 turns0%
Skunk1★★★0 turns0%
Petrol bomb★★★0 turns0%
Shotgun★★★0 turns0%
Longbow1★★★★★0 turns0%
Airstrike0 turns0%
Napalm strike10 turns0%
Mine★★★0 turns0%
Fire punch★★★0 turns0%
Dragonball★★★0 turns0%
Kamikaze1★★★0 turns0%
Prod1★★★0 turns0%
Axe1★★★★★0 turns0%
Blowtorch★★★★★0 turns0%
Drill★★★★★0 turns0%
Ninja rope20 turns0%
Parachute0 turns0%
Bungee rope0 turns0%
Teleport20 turns3%
Flame thrower★★0 turns0%
Old woman0 turns0%
Mole bomb★★★★★0 turns0%
Jet pack10 turns0%
Low gravity10 turns0%
Laser sight10 turns0%
Fast walk10 turns0%
Freeze10 turns0%
Girder starter pack10 turns0%
Select worm0 turns0%
(297 bytes)Goom (Talk | contribs)v2
19:03, 13 July 2020
Error creating thumbnail: Unrecognized scheme version.
(398 bytes)Run! (Talk | contribs)
  • You cannot overwrite this file.

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