Worms 2 team file
From Worms Knowledge Base
Revision as of 16:16, 13 October 2012 by Muzer (Talk | contribs) (Team file, either I'm missing something or not much of it is actually used...)
A Worms 2 team file stores the user's teams in Worms 2.
Each team appears to be 412 bytes long, and are concatenated together.
Offset | Size | Type | Description |
---|---|---|---|
00 | 2 | uint16 | Two null bytes. Unknown purpose as of yet. |
02 | 0x42 | String | Team name, null-terminated. |
44 | 0x24 | String | Name of sound bank, null-terminated. |
68 | 0x14 | String | Worm name, null-terminated. |
7C | 0x14 | String | Worm name, null-terminated. |
90 | 0x14 | String | Worm name, null-terminated. |
A4 | 0x14 | String | Worm name, null-terminated. |
B8 | 0x14 | String | Worm name, null-terminated. |
CC | 0x14 | String | Worm name, null-terminated. |
E0 | 0x14 | String | Worm name, null-terminated. |
F4 | 0x14 | String | Worm name, null-terminated. |
168 | 4 | sint32 | Number of games lost. |
16C | 4 | sint32 | Number of games won. |
178 | 4 | sint32 | Number of kills. |
17C | 4 | sint32 | Number of worms killed on this team. |
180 | 4 | sint32 | CPU skill, range 0x01 to 0x64. 0 for human teams. |
190 | 4 | sint32 | Kills-killed. |
194 | 4 | sint32 | Number of games played. If 0, none of the stats are displayed (always 0 for CPU teams). |
198 | 4 | sint32 | Points. |
Bytes not listed are of unknown use.