File:Plop War.wsc

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Revision as of 19:38, 8 June 2009 by FFie (Talk | contribs) (uploaded a new version of "Image:Plop War.wsc": Plop War scheme file)

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Plop_War.wsc(file size: 297 bytes, MIME type: application/x-wa-scheme)

Plop War scheme file

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current19:38, 8 June 2009
Game options
OptionsSetting
Hot-seat time5 seconds
Retreat time3 seconds
Rope retreat time5 seconds
Display total round timeNo
Automatic replaysYes
Fall damage×1
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise20 pixels/turn
Weapon crate probability10%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time45 seconds
Round time15 minutes
Number of rounds2
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeYes
Upgraded shotgunYes
Upgraded bananaYes
Upgraded longbowYes
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★★★0 turns0%
Homing missile★★★★★1 turn0%
Mortar★★★0 turns0%
Grenade★★★★★0 turns0%
Cluster bomb★★★0 turns0%
Petrol bomb0★★★0 turns1%
Banana bomb★★★★★0 turns0%
Handgun★★★★★0 turns0%
Shotgun★★★★★0 turns0%
Uzi★★★★★0 turns0%
Minigun★★★★★0 turns0%
Longbow★★★0 turns0%
Blowtorch0★★★0 turns1%
Ninja rope2★★★0 turns0%
Teleport00 turns1%
Dynamite★★★★★0 turns0%
Sheep★★★★★0 turns0%
Baseball bat★★★★★0 turns0%
Flame thrower★★★0 turns0%
Homing pigeon★★★★★0 turns0%
Mad cow★★★★★0 turns0%
Holy hand-grenade★★★★★0 turns0%
Old woman★★★★0 turns0%
Sheep launcher★★★★★0 turns0%
Super sheep★★★★★0 turns0%
Low gravity20 turns0%
Super banana bomb0 turns0%
Mine Strike0 turns0%
Ming vase0 turns0%
Magic bullet0 turns0%
Salvation army0 turns0%
(297 bytes)FFie (Talk | contribs)Plop War scheme file
19:31, 8 June 2009
Game options
OptionsSetting
Hot-seat time0 seconds
Retreat time0 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysYes
Fall damage×1
Artillery modeYes
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleDraw
Sudden death water rise20 pixels/turn
Weapon crate probability10%
Donor cardsNo
Health crate probability0%
Health crate energy25
Utility crate probability0%
Hazardous objects8 × Mines & oil drums
Mine delay3 seconds
Dud minesNo
Manual worm placementNo
Initial worm energy100
Turn time30 seconds
Round time15 minutes
Number of rounds2
Blood enabledYes
Aqua sheepYes
Sheep heavenNo
Indestructable wormsYes
Indestructable landYes
Upgraded grenadeYes
Upgraded shotgunYes
Upgraded bananaYes
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Bazooka★★★★★0 turns0%
Homing missile★★★★★1 turn0%
Mortar★★★★★0 turns0%
Grenade★★★★★0 turns0%
Cluster bomb★★★★★0 turns0%
Petrol bomb0★★★0 turns1%
Banana bomb★★★★★0 turns0%
Handgun★★★★★0 turns0%
Shotgun★★★★★0 turns0%
Uzi★★★★★0 turns0%
Minigun★★★★★0 turns0%
Blowtorch0★★★0 turns1%
Ninja rope2★★★0 turns0%
Teleport00 turns1%
Dynamite★★★★★0 turns0%
Sheep★★★★★0 turns0%
Baseball bat★★★★★0 turns0%
Flame thrower★★★0 turns0%
Homing pigeon★★★★★0 turns0%
Mad cow★★★★★0 turns0%
Holy hand-grenade★★★★★0 turns0%
Old woman★★★★★0 turns0%
Sheep launcher★★★★★0 turns0%
Super sheep★★★★★0 turns0%
Low gravity20 turns0%
Super banana bomb0 turns0%
Mine Strike0 turns0%
Ming vase0 turns0%
Magic bullet0 turns0%
Salvation army0 turns0%
(297 bytes)FFie (Talk | contribs)Plop War scheme file
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