Difference between revisions of "Mine Runner"
From Worms Knowledge Base
CyberShadow (Talk | contribs) (Hahahah, 255 mines in W2/WWP? I don't think so) |
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* Players start by placing their worms on the spot labelled '''Start''', '''S''', '''Begin''', or any other variation of those words. | * Players start by placing their worms on the spot labelled '''Start''', '''S''', '''Begin''', or any other variation of those words. | ||
* Players are not allowed to Kill others. | * Players are not allowed to Kill others. | ||
− | * Players are allowed to teleport to the | + | * Players are allowed to teleport to the last touched place they were if they die accidently, or after a really big fall. |
− | * Players are not allowed to teleport anywhere. | + | * Players are not allowed to teleport anywhere else. |
* Players must take the path intended to be taken by the author of the map. This usually means that they must: follow any arrows pointing which direction to go, stay outside the map boundaries as short a distance as possible, and if there are no arrows directing a turn at a crossing path, go straight without changing direction. If there are no apparent rules, players must use their common logic to determine the correct path. | * Players must take the path intended to be taken by the author of the map. This usually means that they must: follow any arrows pointing which direction to go, stay outside the map boundaries as short a distance as possible, and if there are no arrows directing a turn at a crossing path, go straight without changing direction. If there are no apparent rules, players must use their common logic to determine the correct path. |
Revision as of 16:21, 21 March 2009
(Up to Schemes)
Game setup |
---|
Scheme |
Mine Runner: |
Map |
Rope Race, Tower Race, Tower |
Worms |
Five worm per team |
Mine Runner is a rope-based race scheme.
This scheme include 255 mines and available weapons are infinite low gravity, bananas and teleport.
Objective
- Reach the spot labelled Finish, F, End, E, any other variatons of those words, or a spot that is obviously the end of the map with one worm in the shortest time possible.
Standard rules
- Players start by placing their worms on the spot labelled Start, S, Begin, or any other variation of those words.
- Players are not allowed to Kill others.
- Players are allowed to teleport to the last touched place they were if they die accidently, or after a really big fall.
- Players are not allowed to teleport anywhere else.
- Players must take the path intended to be taken by the author of the map. This usually means that they must: follow any arrows pointing which direction to go, stay outside the map boundaries as short a distance as possible, and if there are no arrows directing a turn at a crossing path, go straight without changing direction. If there are no apparent rules, players must use their common logic to determine the correct path.