Difference between revisions of "Talk:In-game controls"
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I calculated for Shift + [1 - 8]: 1x, 2/3x, 1/2x, 1/3x, 1/4x, 1/6x, 1/8x, 1/12x respectively - for some yet unknown reason, Shift + 9 turned out to be 1/12x as well as Shift + 8. Maybe my computer handled it different? [[User:Balee|Balee]] 00:59, 17 January 2009 (UTC) | I calculated for Shift + [1 - 8]: 1x, 2/3x, 1/2x, 1/3x, 1/4x, 1/6x, 1/8x, 1/12x respectively - for some yet unknown reason, Shift + 9 turned out to be 1/12x as well as Shift + 8. Maybe my computer handled it different? [[User:Balee|Balee]] 00:59, 17 January 2009 (UTC) | ||
:Nice work! You may as well add them to the article; it's not important whether it's perfectly correct or not. [[User:Run!|Run!]] 16:21, 17 January 2009 (UTC) | :Nice work! You may as well add them to the article; it's not important whether it's perfectly correct or not. [[User:Run!|Run!]] 16:21, 17 January 2009 (UTC) | ||
+ | ::Added. I modified the to-do list a wee bit as well, and accordingly, will try to recheck Shift+8 and Shift+9 on an even better comp. |
Revision as of 17:52, 17 January 2009
I thought that the button to get an instant replay was R not S. Has it been changed?--Melon 15:05, 4 February 2008 (MST)
- Yeah that's what I thought, but I didn't bother checking I just moved it all from wahelp. I don't even really understand the paragraph I wrote there at all. Run! 15:11, 4 February 2008 (MST)
Slowmo speeds
If I calculated the slow-mo playbacks' speed from a replay, is it sufficient to this list, or these infos should come from the programming itself? I calculated for Shift + [1 - 8]: 1x, 2/3x, 1/2x, 1/3x, 1/4x, 1/6x, 1/8x, 1/12x respectively - for some yet unknown reason, Shift + 9 turned out to be 1/12x as well as Shift + 8. Maybe my computer handled it different? Balee 00:59, 17 January 2009 (UTC)
- Nice work! You may as well add them to the article; it's not important whether it's perfectly correct or not. Run! 16:21, 17 January 2009 (UTC)
- Added. I modified the to-do list a wee bit as well, and accordingly, will try to recheck Shift+8 and Shift+9 on an even better comp.