Difference between revisions of "Manual errata"
From Worms Knowledge Base
CyberShadow (Talk | contribs) (timeline update) |
CyberShadow (Talk | contribs) (replaced list with that from ReadMe, with better wording) |
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== Errata == | == Errata == | ||
− | # Page | + | # Page 11: The strike weapons '''Mail Strike''' and '''MB Bomb''' are also affected by wind. |
− | # Page 25: | + | # Page 12: '''Girder Starter-Pack''' is incorrectly documented as "Bridge Kit". |
− | + | # Page 14: '''Earthquake''' does not cause the water to rise. | |
− | # Page | + | # Page 25: The '''Invisibility''' utility only appears in the weapon panel in network games, regardless how many teams there are. |
− | + | # Page 25: The '''Invisibility''' utility remains active until any damaging weapon is used — specifically, anything other than Girder, Girder Starter Pack, Prod, Freeze, Ninja Rope, Bungee, Parachute, Teleport, Freeze, Select Worm, Skip Go, Surrender, and all Utilities. | |
− | + | # Page 25: '''Laser Sight''' is incorrectly documented as "Laser Target". | |
− | + | # Page 25: '''Fast Walk''' and '''Laser Sight''' last for just one turn. | |
− | + | # Page 45: The default port used for hosting games is '''17011''', not 17217. | |
− | # Page 25: Fast | + |
Revision as of 09:21, 27 September 2008
(Up to What You Can Do)
The Beta ReadMe file contains an errata of the bloops contained in the original game manual. You can help by spotting more errors and providing corrections. To add them, click on edit and add them to the list at the bottom.
Here's a link to the electronic (PDF) version of the manual: http://images.trygames.com/manuals/Worms_Armageddon.pdf
Errata
- Page 11: The strike weapons Mail Strike and MB Bomb are also affected by wind.
- Page 12: Girder Starter-Pack is incorrectly documented as "Bridge Kit".
- Page 14: Earthquake does not cause the water to rise.
- Page 25: The Invisibility utility only appears in the weapon panel in network games, regardless how many teams there are.
- Page 25: The Invisibility utility remains active until any damaging weapon is used — specifically, anything other than Girder, Girder Starter Pack, Prod, Freeze, Ninja Rope, Bungee, Parachute, Teleport, Freeze, Select Worm, Skip Go, Surrender, and all Utilities.
- Page 25: Laser Sight is incorrectly documented as "Laser Target".
- Page 25: Fast Walk and Laser Sight last for just one turn.
- Page 45: The default port used for hosting games is 17011, not 17217.