Difference between revisions of "Grenade"

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{{ParentArticle|[[Weapons]]}}
 
{{ParentArticle|[[Weapons]]}}
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{{Weapon|[[Image:Grenadeicon.png]]|Grenade
 
{{Weapon|[[Image:Grenadeicon.png]]|Grenade
 
|Timed Projectile
 
|Timed Projectile
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{| class="infobox" cellspacing="2" style="width: 15em; font-size: 90%; text-align: left;"
 
{| class="infobox" cellspacing="2" style="width: 15em; font-size: 90%; text-align: left;"
! colspan="2" style="font-size: larger; text-align: center" | Power settings
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! colspan="3" style="font-size: 150%; text-align: center" | Power settings
 
|-
 
|-
 
!Power
 
!Power
!Injury (max.)
+
!Maximum
 +
injury
 +
!Crater
 +
diameter
 
|-
 
|-
 
|11
 
|11
|25hp
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|25 hp
 +
|47 px
 
|-
 
|-
 
|12
 
|12
|35hp
+
|35
 +
|73
 
|-
 
|-
 
|1
 
|1
|40hp
+
|40
 +
|85
 
|-
 
|-
 
|2
 
|2
|45hp
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|45
 +
|85
 
|-
 
|-
 
|3
 
|3
|50hp
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|50
 +
|97
 
|-
 
|-
 
|4
 
|4
|55hp
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|55
 +
|111
 
|-
 
|-
 
|5
 
|5
|60hp
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|60
 +
|123
 
|-
 
|-
 
|19
 
|19
|65hp
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|65
 +
|123
 
|-
 
|-
 
|14
 
|14
|75hp
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|75
 +
|147
 
|-
 
|-
 
|15
 
|15
|100hp
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|100
 +
|199
 
|}
 
|}
__NOTOC__
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The Grenade is a projectile weapon which can be used at a variable power at any angle. The grenade bounces on impact, and explodes only after the fuse has expired. The fuse can be set at 1-5 seconds by the player. The player can also set a bounce setting for the grenade by pressing the + and - keys. On the MAX bounce setting, bounces reduce the horizontal speed by 4% and the vertical speed by 40%.
 
The Grenade is a projectile weapon which can be used at a variable power at any angle. The grenade bounces on impact, and explodes only after the fuse has expired. The fuse can be set at 1-5 seconds by the player. The player can also set a bounce setting for the grenade by pressing the + and - keys. On the MAX bounce setting, bounces reduce the horizontal speed by 4% and the vertical speed by 40%.
  

Revision as of 20:05, 27 April 2008

(Up to Weapons)
Grenadeicon.png Grenade
Type: Timed Projectile
Keyboard selection: F2 (x1)
Standard effects: 50hp injury (max.), Small circular crater
Present in: Worms, Worms DC, Worms 2, W:A, WWP
Power settings
Power Maximum

injury

Crater

diameter

11 25 hp 47 px
12 35 73
1 40 85
2 45 85
3 50 97
4 55 111
5 60 123
19 65 123
14 75 147
15 100 199

The Grenade is a projectile weapon which can be used at a variable power at any angle. The grenade bounces on impact, and explodes only after the fuse has expired. The fuse can be set at 1-5 seconds by the player. The player can also set a bounce setting for the grenade by pressing the + and - keys. On the MAX bounce setting, bounces reduce the horizontal speed by 4% and the vertical speed by 40%.

Tactics

  • When fired at a shallow angle into the water, the grenade will skip on the surface of the water.
  • When fired upward at a near-vertical angle with full power, a four second fuse will ensure that the grenade explodes approximately at the same altitude that it was fired, allowing for somewhat predictable shots.
  • Many players use grenades like Mines, where they place it on the head of the opponent worm by standing on top of them and firing straight up or down at a low power. Unlike a mine, however, the worm will not be flown into the air, but will instead be blasted into the ground, so there still is a fundamental difference between using the two weapons in this way.

Criticisms, Problems and Weaknesses

  • The grenade can only bounce horizontally and vertically, and so may not bounce as expected on a slope. It is possible for the grenade to bounce horizontally and vertically in the same frame.
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