Difference between revisions of "Fast Walk"
From Worms Knowledge Base
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(Fast Walk is very powerful on narrow tunnels.) |
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* A quick retreat is always handy when deploying powerful weapons. | * A quick retreat is always handy when deploying powerful weapons. | ||
* Your salvation in time-strict schemes/missions. | * Your salvation in time-strict schemes/missions. | ||
+ | * On maps with tight tunnels, Fast Walk is very powerful. Save it for them. | ||
== Criticisms, Problems and Weaknesses == | == Criticisms, Problems and Weaknesses == |
Revision as of 05:10, 8 December 2021
(Up to Weapons)
Fast Walk | |
---|---|
Type: | Movement utility |
Keyboard selection: | Util. (x3) |
Standard effects: | Increases walking speed of worm |
Present in: | Worms 2, W:A, WWP |
The Fast Walk is a movement utility that doubles the walking speed of the worm for the remainder of the turn. This doesn't apply to jumping or any movement utilities.
Tactics
- A quick retreat is always handy when deploying powerful weapons.
- Your salvation in time-strict schemes/missions.
- On maps with tight tunnels, Fast Walk is very powerful. Save it for them.
Criticisms, Problems and Weaknesses
- It's pretty limited as far as utility goes.
W:A Cheats
Beating Mission 13 unlocks the Fast Walk Cheat in the scheme editor.
External links