Difference between revisions of "FkNetcode"
From Worms Knowledge Base
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Revision as of 18:34, 12 July 2020
FkNetcode | |
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Developer: | Pac-Man |
Latest version: | 1.0.0 / 12 July 2020 |
Supported games: | W2 (1.05/1.07) |
Language: | C++ |
License: | MIT |
Website: | GitLab repository |
Download: | DLL |
fkNetcode is a FrontendKitWS module attempting to fix issues related for playing games online in Worms 2. It is primarily meant as an automated replacement for manually patching the game through the Worms 2 Memory Changer.
Features
- Replaces the external IP detection routine with a web service returning the actual external IP rather than the NAT IP. This is required to not only host games, but also make them work in-game.
- Also allows patching in a hard-coded IP as in the Worms 2 Memory Changer and ignoring the web service.
- Removes useless delays when connecting to the server.
Configuration
An fkNetcode.ini file is automatically created, which allows configuring the module in the following sections:
AddressResolval
Name | Type | Default | Description |
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FallbackIP | IPv4 | IP which is used when the resolval via the web service fails. If none is provided, the original NAT routine is used. | |
ServiceUrl | HTTP URL | http://ip.syroot.com | Link to an HTTP resource which must return the external IP as plain text. If none is provided, FallbackIP is used as described above. |
ShowErrors | Boolean | 1 | If enabled (1), displays errors which may have occurred during IP resolval in message boxes. |