Difference between revisions of "FrontendKitWS"
From Worms Knowledge Base
m (Move source code link to website in info box) |
m (woops) |
||
Line 12: | Line 12: | ||
}} | }} | ||
− | [[ | + | [[FrontendKitWS]] is a [[WormKitDS]]-like module loader specifically made for changing the [[Worms 2]] frontend as opposed to in-game logic. |
It is required for patching the frontend as it does not load the WormKitDS ''dsound.dll'' library, which is why FrontendKitWS consists of ''wsock32.dll'', a library only loaded by the frontend, giving it the "WS" suffix. This also prevents issues with WormKitDS modules unaware of having been loaded into the frontend rather than the in-game process. | It is required for patching the frontend as it does not load the WormKitDS ''dsound.dll'' library, which is why FrontendKitWS consists of ''wsock32.dll'', a library only loaded by the frontend, giving it the "WS" suffix. This also prevents issues with WormKitDS modules unaware of having been loaded into the frontend rather than the in-game process. |
Revision as of 16:50, 12 July 2020
FrontendKitWS | |
---|---|
Developer: | Pac-Man |
Latest version: | 1.0.0 / 12 July 2020 |
Supported games: | W2 |
Language: | C++ |
License: | MIT |
Website: | GitLab repository |
Download: | DLL |
FrontendKitWS is a WormKitDS-like module loader specifically made for changing the Worms 2 frontend as opposed to in-game logic.
It is required for patching the frontend as it does not load the WormKitDS dsound.dll library, which is why FrontendKitWS consists of wsock32.dll, a library only loaded by the frontend, giving it the "WS" suffix. This also prevents issues with WormKitDS modules unaware of having been loaded into the frontend rather than the in-game process.
FrontendKitDS modules use an fk file name prefix.
Installation
Click the DLL download link in the info box on the right, and place the downloaded wsock32.dll in your Worms 2 directory, besides frontend.exe. Then, download any Worms 2 frontend related modules and place them there aswell.