Difference between revisions of "Select Worm"
From Worms Knowledge Base
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Once Select Worm is activated, a player can use Tab to change between the worms. If a player has one worm, Select Worm is not an option. | Once Select Worm is activated, a player can use Tab to change between the worms. If a player has one worm, Select Worm is not an option. | ||
− | == | + | == Tips and tactics == |
− | Select Worm follows the team's worm rotation order. For example if the worms names of a team are 1, 2, 3, 4, 5, 6, 7, 8 and their rotation is in this order, after hitting space to activate Select Worm and pressing tab, if it's worm 1 time, it will go to number 2, another tab will reach worm 3, etc. | + | * Select Worm follows the team's worm rotation order. For example if the worms names of a team are 1, 2, 3, 4, 5, 6, 7, 8 and their rotation is in this order, after hitting space to activate Select Worm and pressing tab, if it's worm 1 time, it will go to number 2, another tab will reach worm 3, etc. |
+ | * An important thing about Select Worm is that if you are worm 1, change to worm 8 and end the turn as worm 8, the next worm will be worm 1 again (if it didn't die). | ||
== Tricks and glitches == | == Tricks and glitches == |
Revision as of 11:11, 21 June 2020
(Up to Weapons)
Select Worm | |
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Type: | Tool |
Keyboard selection: | F12 (x3) |
Standard effects: | Toggles worm control |
Present in: | W:A, WWP |
Select Worm is a function that allows a player to choose the worm that he/she wants to use during his/her turn.
Once Select Worm is activated, a player can use Tab to change between the worms. If a player has one worm, Select Worm is not an option.
Tips and tactics
- Select Worm follows the team's worm rotation order. For example if the worms names of a team are 1, 2, 3, 4, 5, 6, 7, 8 and their rotation is in this order, after hitting space to activate Select Worm and pressing tab, if it's worm 1 time, it will go to number 2, another tab will reach worm 3, etc.
- An important thing about Select Worm is that if you are worm 1, change to worm 8 and end the turn as worm 8, the next worm will be worm 1 again (if it didn't die).
Tricks and glitches
- In some circumstances, the worm's idle animation may continue after the end of turn.