Difference between revisions of "ReSolution"
From Worms Knowledge Base
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== TODO == | == TODO == | ||
− | * Detect when the water starts flooding in caverns and apply the needed screen size mode. Right now, | + | * Detect when the water starts flooding in caverns and apply the needed screen size mode. Right now, an offline, sync-breaking fix is applied (can be turned off at a cost of working interface) |
* Respect super-duper high resolutions (8K) on island maps | * Respect super-duper high resolutions (8K) on island maps | ||
* Version check (there's no resource file info in Worms2.exe) | * Version check (there's no resource file info in Worms2.exe) | ||
{{OSS}} | {{OSS}} |
Revision as of 03:14, 18 December 2013
(Up to Software)
ReSolution | |
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Developer: | StepS |
Latest version: | 0.1 / 18 December 2013 |
Supported games: | W2 |
Language: | C++ |
License: | Open-source |
Download: |
ReSolution is a new WormKit module for Worms 2 (version 1.05) to change the in-game screen resolution to any value. Its key features are simplicity (don't need to patch the executable) and automatic detection of island and cavern-type landscapes, and is thus preferred over the hardcoded patches.
Features
- Can change resolution to any value using the W2.ini file
- Works flawlessly on open-island maps
- Respects caverns, automatically applying the screen box for certain resolutions
- Does everything in memory without touching your exe
- Compatible only with version 1.05 (multi-version support may be added later)
TODO
- Detect when the water starts flooding in caverns and apply the needed screen size mode. Right now, an offline, sync-breaking fix is applied (can be turned off at a cost of working interface)
- Respect super-duper high resolutions (8K) on island maps
- Version check (there's no resource file info in Worms2.exe)