Difference between revisions of "File:Tower Race.wsc"

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(This is an example scheme of the various types of the original Tower Race.)
 
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This is an example scheme of the various types of the original Tower Race.
 
This is an example scheme of the various types of the original Tower Race.
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[[Category:Scheme files]]

Latest revision as of 01:01, 14 March 2010

This is an example scheme of the various types of the original Tower Race.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current17:20, 12 September 2009
Game options
OptionsSetting
Hot-seat time1 second
Retreat time0 seconds
Rope retreat time5 seconds
Display total round timeYes
Automatic replaysNo
Fall damage×1
Artillery modeNo
Stockpiling modeDisabled
Worm select at turn startNo
Round end styleNothing
Sudden death water rise180 pixels/turn
Weapon crate probability0%
Donor cardsNo
Health crate probability0%
Health crate energy0
Utility crate probability0%
Hazardous objects8 × Unknown (12)
Mine delay0 seconds
Dud minesNo
Manual worm placementYes
Initial worm energy100
Turn time33 seconds
Round time2 minutes
Number of rounds1
Blood enabledNo
Aqua sheepNo
Sheep heavenNo
Indestructable wormsYes
Indestructable landNo
Upgraded grenadeNo
Upgraded shotgunNo
Upgraded bananaNo
Upgraded longbowNo
Player weapons enabledNo
Super weapons enabledNo
Weapon options
WeaponAmmoPowerDelayCrate probability
Homing missile12 turns0%
Grenade34 turns0%
Mine34 turns0%
Ninja rope★★★★★0 turns0%
Parachute★★★★★0 turns0%
(297 bytes)Balee (Talk | contribs)This is an example scheme of the various types of the original Tower Race.
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