Difference between revisions of "Napalm Strike"
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{{Weapon|[[Image:Napalmstrikeicon.png]]|Napalm Strike | {{Weapon|[[Image:Napalmstrikeicon.png]]|Napalm Strike | ||
|Air Strike | |Air Strike | ||
− | |F6 (x2) | + | |F6 (x2) - W:A and WWP |
+ | F6 (x3) - Worms 2 | ||
|Victim(s) gets burned by fire | |Victim(s) gets burned by fire | ||
|W:A, WWP}} | |W:A, WWP}} |
Revision as of 15:27, 3 July 2009
(Up to Weapons)
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Type: | Air Strike |
Keyboard selection: | F6 (x2) - W:A and WWP
F6 (x3) - Worms 2 |
Standard effects: | Victim(s) gets burned by fire |
Present in: | W:A, WWP |
The Napalm Strike is very similar to the Air Strike, except that the missles explode into fire that rains down onto the worms below.
Tactics
- Since worms can "Slide" on fire, this is a very useful weapon for making enemies slide down a slope into the water.
- Sometimes useful for blowing up Oil Drums to deal extra damage to the enemy, in addition to the fire released from the Napalm strike.
Criticisms, Problems and Weaknesses
- Fire is very wind sensitive, so be careful where you place the target.
- The fire covers a wide area, and it can be hard not to damage your own worms.
Tricks and glitches
- A Napalm Strike may be fired without aiming.
- It's possible to preselect the Napalm Strike target in mid-jump.