Difference between revisions of "Mine Runner"
From Worms Knowledge Base
(New page: {{ParentArticle|Schemes}} {{Game setup|file=Mine_Runner.wsc|scheme=Mine Runner|map=Rope Race, Tower Race, Tower|worms=Five worm per team}} Mine Runner is a rope-based race [[Schem...) |
CyberShadow (Talk | contribs) (Hahahah, 255 mines in W2/WWP? I don't think so) |
||
Line 2: | Line 2: | ||
{{Game setup|file=Mine_Runner.wsc|scheme=Mine Runner|map=Rope Race, Tower Race, Tower|worms=Five worm per team}} | {{Game setup|file=Mine_Runner.wsc|scheme=Mine Runner|map=Rope Race, Tower Race, Tower|worms=Five worm per team}} | ||
− | [[Mine Runner]] is a rope-based race [[Schemes|scheme]] | + | [[Mine Runner]] is a rope-based race [[Schemes|scheme]]. |
− | This scheme include 255 mines and available | + | This scheme include 255 mines and available weapons are infinite low gravity, bananas and teleport. |
Revision as of 15:03, 3 October 2008
(Up to Schemes)
Game setup |
---|
Scheme |
Mine Runner: |
Map |
Rope Race, Tower Race, Tower |
Worms |
Five worm per team |
Mine Runner is a rope-based race scheme.
This scheme include 255 mines and available weapons are infinite low gravity, bananas and teleport.
Objective
- Reach the spot labelled Finish, F, End, E, any other variatons of those words, or a spot that is obviously the end of the map with one worm in the shortest time possible.
Standard rules
- Players start by placing their worms on the spot labelled Start, S, Begin, or any other variation of those words.
- Players are not allowed to Kill others.
- Players are allowed to teleport to the same place they were if they die accidently.
- Players are not allowed to teleport anywhere.
- Players must take the path intended to be taken by the author of the map. This usually means that they must: follow any arrows pointing which direction to go, stay outside the map boundaries as short a distance as possible, and if there are no arrows directing a turn at a crossing path, go straight without changing direction. If there are no apparent rules, players must use their common logic to determine the correct path.