Difference between revisions of "4.0 Facts"
From Worms Knowledge Base
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* It will not use most of the same file formats. | * It will not use most of the same file formats. | ||
* It will convert both game and user files to the new formats during installation. | * It will convert both game and user files to the new formats during installation. | ||
− | * It will not support .BIT files. However, a separate tool will be available to mass-convert BIT maps to 1-bit PNGs. | + | * It will not support .BIT files (because it's a proprietary format that requires a Windows DLL). However, a separate tool will be available to mass-convert BIT maps to 1-bit PNGs. |
* It will use Unicode and be fully localizable. | * It will use Unicode and be fully localizable. | ||
* It will not support Windows 98 or Windows Millennium. | * It will not support Windows 98 or Windows Millennium. | ||
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* It will be able to play replays from older W:A versions. | * It will be able to play replays from older W:A versions. | ||
* It will run on Linux natively. | * It will run on Linux natively. | ||
− | * It will have automatic updates, mandatory for online play. | + | * <s>It will have automatic updates, mandatory for online play.</s> Maybe not. |
− | * It will have a scripting language. | + | * <s>It will have a scripting language.</s> Maybe 4.x, probably not in 4.0. |
* It will not be ready this decade. | * It will not be ready this decade. |
Revision as of 03:03, 28 April 2009
Things that have already been decided regarding W:A 4.0.
- It will not require the CD to play.
- It will require the CD only once when installing.
- It will not install in the same folder as the previous versions.
- It will not use most of the same file formats.
- It will convert both game and user files to the new formats during installation.
- It will not support .BIT files (because it's a proprietary format that requires a Windows DLL). However, a separate tool will be available to mass-convert BIT maps to 1-bit PNGs.
- It will use Unicode and be fully localizable.
- It will not support Windows 98 or Windows Millennium.
- It will use 32-bit colour (24-bit colour space).
- It will be able to run in a window.
- It will have a non-modal interface, meaning one can play a game, spectate another and chat on WormNET at the same time.
- It will have a redesigned network protocol.
- It will not be network-compatible with previous versions.
- It will have a new, redesigned WormNET system.
- It will not be able to connect to the old WormNETs.
- It will have WMDB integration (or a similar system).
- It will be able to play replays from older W:A versions.
- It will run on Linux natively.
-
It will have automatic updates, mandatory for online play.Maybe not. -
It will have a scripting language.Maybe 4.x, probably not in 4.0. - It will not be ready this decade.