Difference between revisions of "Game logic"
From Worms Knowledge Base
(→Worms World Party) |
(→Worms Armageddon) |
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== Worms Armageddon == | == Worms Armageddon == | ||
+ | * [[Physics Engine (Worms Armageddon)|Physics Engine]] | ||
* [[Tricks and glitches (Worms Armageddon)|Tricks and glitches]] | * [[Tricks and glitches (Worms Armageddon)|Tricks and glitches]] | ||
* [[Memory structure (Worms Armageddon)|Memory structure]] | * [[Memory structure (Worms Armageddon)|Memory structure]] |
Revision as of 08:15, 1 December 2006
Worms 2
- Tricks and glitches
- Memory structure
- Options file settings
- Weapons file settings
- Weapons logic
- Rope logic
- Luck
- Environment logic
- Map texturing
- Soundbank logic
- Post-game awards
- Frontend structure
Worms Armageddon
- Physics Engine
- Tricks and glitches
- Memory structure
- Scheme file settings
- Weapons logic
- Rope logic
- Luck
- Environment logic
- Map texturing
- Map encoding
- Soundbank logic
- Replay logic
- Version emulation
- Post-game awards
- Frontend structure