Difference between revisions of "FrontendKitWS"

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It is required for patching the frontend as it does not load the WormKitDS ''dsound.dll'' library, which is why FrontendKitWS consists of ''wsock32.dll'', a library only loaded by the frontend, giving it the "WS" suffix. This also prevents issues with WormKitDS modules unaware of having been loaded into the frontend rather than the in-game process.
 
It is required for patching the frontend as it does not load the WormKitDS ''dsound.dll'' library, which is why FrontendKitWS consists of ''wsock32.dll'', a library only loaded by the frontend, giving it the "WS" suffix. This also prevents issues with WormKitDS modules unaware of having been loaded into the frontend rather than the in-game process.
  
FrontendKitDS modules use an ''fk'' file name prefix.
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FrontendKitWS modules use an ''fk'' file name prefix.
  
 
== Installation ==
 
== Installation ==

Revision as of 16:50, 12 July 2020

(Up to Software, WormKit)
icon FrontendKitWS
Developer: Pac-Man
Latest version: 1.0.0 / 12 July 2020
Supported games: W2
Language: C++
License: MIT
Website: GitLab repository
Download: DLL

FrontendKitWS is a WormKitDS-like module loader specifically made for changing the Worms 2 frontend as opposed to in-game logic.

It is required for patching the frontend as it does not load the WormKitDS dsound.dll library, which is why FrontendKitWS consists of wsock32.dll, a library only loaded by the frontend, giving it the "WS" suffix. This also prevents issues with WormKitDS modules unaware of having been loaded into the frontend rather than the in-game process.

FrontendKitWS modules use an fk file name prefix.

Installation

Click the DLL download link in the info box on the right, and place the downloaded wsock32.dll in your Worms 2 directory, besides frontend.exe. Then, download any Worms 2 frontend related modules and place them there aswell.

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