Difference between revisions of "Worms 2 Game Server"
From Worms Knowledge Base
(Add exact license and target .NET core version) |
m (I accidentally the word) |
||
Line 14: | Line 14: | ||
[[Worms 2 Game Server]] is a small server application connecting Worms 2 players by allowing them to create rooms, chat, and list their games online, just like the original Team17 servers. It can be added to the "Address book" of Worms 2 to allow players to connect to it instead. | [[Worms 2 Game Server]] is a small server application connecting Worms 2 players by allowing them to create rooms, chat, and list their games online, just like the original Team17 servers. It can be added to the "Address book" of Worms 2 to allow players to connect to it instead. | ||
− | The software was built shortly after reversing the [[Network_protocol_(Worms_2)|Worms 2 network protocol]] in reaction to the original | + | The software was built shortly after reversing the [[Network_protocol_(Worms_2)|Worms 2 network protocol]] in reaction to the original Team17 server no longer accepting new connections in July 2020. It simulates the original server as closely as possible with the following changes: |
* Request validation is slightly stronger, like checking for duplicate user names on login or missing packet fields. | * Request validation is slightly stronger, like checking for duplicate user names on login or missing packet fields. |
Revision as of 02:13, 13 July 2020
(Up to Software)
Worms 2 Game Server | |
---|---|
Developer: | Pac-Man |
Latest version: | 1.0.0 / 11 July 2020 |
Supported games: | W2 |
Language: | C# (.NET Core 3) |
License: | MIT |
Download: | Source code |
Worms 2 Game Server is a small server application connecting Worms 2 players by allowing them to create rooms, chat, and list their games online, just like the original Team17 servers. It can be added to the "Address book" of Worms 2 to allow players to connect to it instead.
The software was built shortly after reversing the Worms 2 network protocol in reaction to the original Team17 server no longer accepting new connections in July 2020. It simulates the original server as closely as possible with the following changes:
- Request validation is slightly stronger, like checking for duplicate user names on login or missing packet fields.
- Immediate notification of left users, closed rooms, or closed games, instead of waiting for a timeout to prevent ghosted / duplicate users and rooms.
- Rejects attempts to host games with NAT IPs and informs the user about memory patching their IP.
It can be compiled for most modern Windows, Linux, and Mac OS X platforms as it targets .NET Core 3. The source code also comes with a proxy debug class to allow sniffing Worms 2 network traffic.