Difference between revisions of "Game logic"
From Worms Knowledge Base
CyberShadow (Talk | contribs) (Tricks and glitches) |
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* [[Post-game awards (Worms 2)|Post-game awards]] | * [[Post-game awards (Worms 2)|Post-game awards]] | ||
* [[Frontend structure (Worms 2)|Frontend structure]] | * [[Frontend structure (Worms 2)|Frontend structure]] | ||
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== Worms Armageddon == | == Worms Armageddon == | ||
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* [[Post-game awards (Worms Armageddon)|Post-game awards]] | * [[Post-game awards (Worms Armageddon)|Post-game awards]] | ||
* [[Frontend structure (Worms Armageddon)|Frontend structure]] | * [[Frontend structure (Worms Armageddon)|Frontend structure]] | ||
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== Worms World Party == | == Worms World Party == | ||
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* [[Soundbank logic]] | * [[Soundbank logic]] | ||
* [[Frontend structure (Worms World Party)|Frontend structure]] | * [[Frontend structure (Worms World Party)|Frontend structure]] | ||
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Revision as of 00:33, 10 October 2006
Worms 2
- Tricks and glitches
- Memory structure
- Options file settings
- Weapons file settings
- Weapons logic
- Rope logic
- Luck
- Environment logic
- Map texturing
- Soundbank logic
- Post-game awards
- Frontend structure
Worms Armageddon
- Tricks and glitches
- Memory structure
- Scheme file settings
- Weapons logic
- Rope logic
- Luck
- Environment logic
- Map texturing
- Map encoding
- Soundbank logic
- Replay logic
- Version emulation
- Post-game awards
- Frontend structure