Difference between revisions of "Burning Girders"
From Worms Knowledge Base
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{{Game setup|file=Burning_Girders.wsc|scheme=Burning Girders|map=Completely empty map (girders will be automatically placed when the map loads)|worms=?}} | {{Game setup|file=Burning_Girders.wsc|scheme=Burning Girders|map=Completely empty map (girders will be automatically placed when the map loads)|worms=?}} | ||
− | '''Burning Girders''' is a [[ | + | '''Burning Girders''' is a very simple scheme where players attack each other with the [[Petrol Bomb]], on a map consisting of only randomly placed girders. No other weapons are providing except for a single [[Teleport]], but barrels and health crates provide an extra danger, as worms can be easily swept off their girders into the water by fire. |
− | + | The scheme has a rather limited scope for strategy, with the outcome mostly being determined by one's accuracy with projectile weapons and, to a lesser extent, the luck of the wind. | |
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Revision as of 19:04, 24 July 2008
(Up to Schemes)
Game setup |
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Scheme |
Burning Girders: |
Map |
Completely empty map (girders will be automatically placed when the map loads) |
Worms |
? |
Burning Girders is a very simple scheme where players attack each other with the Petrol Bomb, on a map consisting of only randomly placed girders. No other weapons are providing except for a single Teleport, but barrels and health crates provide an extra danger, as worms can be easily swept off their girders into the water by fire.
The scheme has a rather limited scope for strategy, with the outcome mostly being determined by one's accuracy with projectile weapons and, to a lesser extent, the luck of the wind.