Difference between revisions of "Armageddon"

From Worms Knowledge Base

Jump to: navigation, search
m (spacing)
m
 
(22 intermediate revisions by 11 users not shown)
Line 1: Line 1:
 
{{ParentArticle|[[Weapons]]}}
 
{{ParentArticle|[[Weapons]]}}
 
+
:''This article is about the weapon. For the scheme, see [[Armageddon (scheme)]].''
{{Weapon|[[Image:Armageddonicon.png]]|Armageddon
+
{{Weapon|[[Image:Armageddonicon.png|50px]]|Armageddon
 
|Meteor Shower
 
|Meteor Shower
 
|F11 (x5)
 
|F11 (x5)
Line 7: Line 7:
 
|W:A, WWP}}
 
|W:A, WWP}}
  
Armageddon is a very powerful super weapon. When it is used, a great amount of flaming meteors will fall out of the sky, heavily damaging the landscape and badly hurting worms that are hit. Worms that are out in the open are at the greatest risk for damage.
+
{{Power-super|label1='''Number of meteorites:''' ~100|label2='''Craters vary in size.'''|injury=50 to 100}}
 +
 
 +
The '''Armageddon''' is a very powerful [[Super Weapons|super weapon]]. When it is used, a great amount of flaming [[w:Meteoroid#Meteors|meteors]] will fall out of the sky (see [[w:Meteor_shower|Meteor shower]] for the phenomenum it is presumably inspired), heavily damaging the landscape and badly hurting worms that are hit. Worms that are out in the open are at the greatest risk for damage.
 +
 
 +
This weapon always destroys most of the landscape (if not all) in random generated island maps. On big maps dug worms can sometimes survive without a hit. It also most of the time kills all of the worms if no-one is dug in to the landscape. On rare occasions a worm standing in the open can survive with pure blind luck.
 +
 
 +
More worms are likely to survive depending on the number of the worms.
 +
 
 +
==Tactics==
 +
*Before using the weapon, make sure you dig a worm or a two in the landscape to avoid a game draw. Beware, the enemy can also guess this and get his worm to safety.
 +
 
 +
==Criticisms, Problems and Weaknesses==
 +
*Even if your Worms are well-covered, it's possible to kill some or all of your team with this weapon.
 +
*This weapon is viewed often as a last resort, as the game occasionally ends up to a draw when all worms die.
 +
*Using this weapon is blind luck: In multiplayer games the meteors never hit the same spot.
 +
*The weapon is a super weapon and so its chance of appearing in a crate follows the same rules as other super weapons.
 +
 
 +
== Trivia ==
 +
* [[References to other media]]: the Worms Armageddon english description of Armageddon is "And the meek shall inherit... nothing." which is almost the same name of a [[w:Frank_Zappa|Frank Zappa]] song: "The Meek Shall Inherit Nothing".
 +
 
 +
== External links ==
 +
{{Wormopedia}}
 +
 
  
{{wkb-stub}}
+
{{Weapons}}

Latest revision as of 20:54, 11 August 2024

(Up to Weapons)
This article is about the weapon. For the scheme, see Armageddon (scheme).
Armageddonicon.png Armageddon
Type: Meteor Shower
Keyboard selection: F11 (x5)
Standard effects: Bad injury to worms, Heavily damaged landscape
Present in: W:A, WWP
Power settings
  • Power is uneditable.
  • Number of meteorites: ~100
  • Craters vary in size.
  • Maximum injury: 50 to 100 hp

The Armageddon is a very powerful super weapon. When it is used, a great amount of flaming meteors will fall out of the sky (see Meteor shower for the phenomenum it is presumably inspired), heavily damaging the landscape and badly hurting worms that are hit. Worms that are out in the open are at the greatest risk for damage.

This weapon always destroys most of the landscape (if not all) in random generated island maps. On big maps dug worms can sometimes survive without a hit. It also most of the time kills all of the worms if no-one is dug in to the landscape. On rare occasions a worm standing in the open can survive with pure blind luck.

More worms are likely to survive depending on the number of the worms.

Tactics

  • Before using the weapon, make sure you dig a worm or a two in the landscape to avoid a game draw. Beware, the enemy can also guess this and get his worm to safety.

Criticisms, Problems and Weaknesses

  • Even if your Worms are well-covered, it's possible to kill some or all of your team with this weapon.
  • This weapon is viewed often as a last resort, as the game occasionally ends up to a draw when all worms die.
  • Using this weapon is blind luck: In multiplayer games the meteors never hit the same spot.
  • The weapon is a super weapon and so its chance of appearing in a crate follows the same rules as other super weapons.

Trivia

  • References to other media: the Worms Armageddon english description of Armageddon is "And the meek shall inherit... nothing." which is almost the same name of a Frank Zappa song: "The Meek Shall Inherit Nothing".

External links


Weapons
Jet PackLow GravityFast WalkLaser SightInvisibilityBazookaHoming MissileMortarHoming PigeonSheep LauncherGrenadeCluster BombBanana BombBattle AxeEarthquakeShotgunHandgunUziMinigunLongbowFire PunchDragon BallKamikazeSuicide BomberProdDynamiteMineSheepSuper Sheep (Aqua Sheep)Mole BombAir StrikeNapalm StrikeMail StrikeMine StrikeMole SquadronBlow TorchPneumatic DrillGirderBaseball BatGirder Starter PackNinja RopeBungeeParachuteTeleportScales of JusticeSuper Banana BombHoly Hand GrenadeFlame ThrowerSalvation ArmyMB BombPetrol BombSkunkPriceless Ming VaseFrench Sheep StrikeMike's Carpet BombMad CowsOld WomanConcrete DonkeyIndian Nuclear TestArmageddonSkip GoSurrenderSelect WormFreezePatsy's Magic BulletCrate ShowerCrate SpyDamage x2Double Turn TimeHoming Cluster BombHoming Air StrikeConfused Sheep StrikeCloned SheepNuclear BombGrenade LauncherSheep-on-a-RopeChainsawAbout this imageWeapon navbox.png
Personal tools