Difference between revisions of "Stockpiling"
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{{ParentArticle|[[Game logic]]}} | {{ParentArticle|[[Game logic]]}} | ||
− | + | [[Stockpiling]] is a [[Game scheme file|scheme]] setting which determines what happens to unused weapon ammo between rounds. This setting takes effect in matches where more than 1 round is played. Stockpiling can be on (crescent), anti (decrescent), or off. Unlimited weapons are never lost or earned by stockpiling. | |
− | + | ===Modes=== | |
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* '''Stockpiling off''', ''Your ammo is restocked each round but any items remanining from the last round are lost.'' I.e. using or collecting weapons during a round will have no effect on your arsenal for the next round. | * '''Stockpiling off''', ''Your ammo is restocked each round but any items remanining from the last round are lost.'' I.e. using or collecting weapons during a round will have no effect on your arsenal for the next round. |
Revision as of 11:17, 22 July 2024
(Up to Game logic)
Stockpiling is a scheme setting which determines what happens to unused weapon ammo between rounds. This setting takes effect in matches where more than 1 round is played. Stockpiling can be on (crescent), anti (decrescent), or off. Unlimited weapons are never lost or earned by stockpiling.
Modes
- Stockpiling off, Your ammo is restocked each round but any items remanining from the last round are lost. I.e. using or collecting weapons during a round will have no effect on your arsenal for the next round.
- Stockpiling on, Receive new ammo stocks on each round and keep remaining items from the previous round. I.e. by saving ammo you will have more for the next round.
- Stockpiling anti, You only get one set of ammo and it has to last the entire match! The scheme One of Everything acts as a good example for this mode.
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