Difference between revisions of "Surrender"
From Worms Knowledge Base
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(Adding a tip when using Surrender) |
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A player's teams will automatically surrender in case of a network problem. | A player's teams will automatically surrender in case of a network problem. | ||
− | == | + | {{clear}} |
+ | == Tips, tricks and glitches == | ||
+ | [[Image:Surrender as a joke|thumb|right|After some time trying to land on the speck and realising that nothing more could be done, selecting Surrender may be a joke]] | ||
* In some circumstances, the worm's idle animation may [[Idle weapon animation continues after turn end|continue after the end of turn]]. | * In some circumstances, the worm's idle animation may [[Idle weapon animation continues after turn end|continue after the end of turn]]. | ||
+ | * Selecting '''Surrender''' can be used as a form of communication, expressing your feelings about a frustrating situation as a joke or seriously showing that you are giving up something. | ||
{{Weapons}} | {{Weapons}} |
Revision as of 04:55, 21 June 2020
(Up to Weapons)
Surrender | |
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Type: | White Flag |
Keyboard selection: | F12 (x2) F10 (x2) |
Standard effects: | Player's team gives up |
Present in: | Worms, Worms DC, Worms 2, W:A, WWP |
Activating this weapon forfeits the player's control over the active team. In W2, WA and WWP, surrendered worms wave white flags and lose their name and team labels.
A player's teams will automatically surrender in case of a network problem.
Tips, tricks and glitches
- In some circumstances, the worm's idle animation may continue after the end of turn.
- Selecting Surrender can be used as a form of communication, expressing your feelings about a frustrating situation as a joke or seriously showing that you are giving up something.