Difference between revisions of "Talk:Bubble"
From Worms Knowledge Base
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:--[[User:Explorer09|Explorer09]] 15:55, 25 June 2010 (UTC) | :--[[User:Explorer09|Explorer09]] 15:55, 25 June 2010 (UTC) | ||
:Sorry i tought about the damages above 100% of the health, but they still kill the worm, so it was a stupid mistake, Bubble cannot be used more than 5 times. [[User:FoxHound|FoxHound]] 16:10, 25 June 2010 (UTC) | :Sorry i tought about the damages above 100% of the health, but they still kill the worm, so it was a stupid mistake, Bubble cannot be used more than 5 times. [[User:FoxHound|FoxHound]] 16:10, 25 June 2010 (UTC) | ||
− | EDIT: I think the formula must be something like this: (Original weapon damage) × (100% - [0 | + | EDIT: I think the formula must be something like this: (Original weapon damage) × (100% - [0<layers of bubbles<6] x 20%). [[User:FoxHound|FoxHound]] 16:38, 25 June 2010 (UTC) |
Latest revision as of 16:41, 25 June 2010
120%? Does that mean that the worm will be healed by 20% of the total damage? :D --Vladimir 14:27, 25 June 2010 (UTC)
- It shouldn't be done like that, FoxHound; it should use this formula instead:
- (Original weapon damage) × 80%(layers of bubbles)
- That is, two layers will resist 36% of the damage, three layers 48.8%, and so on.
- --Explorer09 15:55, 25 June 2010 (UTC)
- Sorry i tought about the damages above 100% of the health, but they still kill the worm, so it was a stupid mistake, Bubble cannot be used more than 5 times. FoxHound 16:10, 25 June 2010 (UTC)
EDIT: I think the formula must be something like this: (Original weapon damage) × (100% - [0<layers of bubbles<6] x 20%). FoxHound 16:38, 25 June 2010 (UTC)