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  • ...have been released. After all cows have been released, the turn will end and retreat time will start. ...ounces off a wall, there is a '''6.25%''' chance of the cow turning around and travelling in the opposite direction. This same 6.25% chance of turning ar
    3 KB (479 words) - 01:01, 15 February 2023
  • ...e_Race.wagame|An example of a Time-Trial Rope Race game|with Mablak, Flori and Yanme; taken from [[Worm Olympics]]}} ...or an accidental fall). No weapons are provided. The map is indestructible and the worms have infinite health. The power setting of the ninja rope is set
    14 KB (2,289 words) - 23:56, 27 November 2023
  • ...of the pitfalls of this mode as well as currently available concept clones and implementations. == Problems and solutions for Real Time Worms (RTW) ==
    17 KB (3,117 words) - 18:26, 12 February 2023
  • ...h turn only lasts for a meagre one second, in which the player must select and fire a weapon. There is one weapon available on each of the function keys, and they all come in infinite supply, except for 1 [[Mad cows|cow]]. Each turn
    18 KB (3,093 words) - 00:29, 22 August 2023
  • ...hile getting as many kills as possible each turn. Games tend to be chaotic and brief, clocking in at around 10 minutes. ...ome_example_2v2.WAgame|An example of a 2v2 match|with Run, Rioter, Snoots, and Pisto|width=|fontsize=}}
    5 KB (929 words) - 05:34, 26 December 2022
  • ...contained a module loader (whose only purpose is to load WormKit modules), and a set of default modules, each providing specific functionality. ...ome part of the base game. Such is the case, for example, with [[D3D9Wnd]] and [[RubberWorm]] in [[Worms_Armageddon_ReadMe_(English)/v3.8_Update|Update 3.
    16 KB (2,364 words) - 21:12, 27 April 2024
  • ...ion file is the file format used to store missions. It contains many typos and spelling errors; so any typos in this page are more likely to be mistakes i ...tion is NOT comprehensive for the WWP file format which has many additions and a few alterations (especially of unused or little-known options). In the fu
    34 KB (5,332 words) - 10:18, 31 May 2023
  • ...e in the weapon editor - the game editor over-rides weapon editor settings and is designed to make certain aspects of the game easier to control by doing ...rm Placement'''(You would be able to set how many worms you place manually and how many are placed randomly)
    17 KB (2,697 words) - 17:08, 2 July 2013
  • :''"Map Editor" redirects here. For the map editor in WA and WWP, see [[Map Editor Guide]].'' ...ms Armageddon map editor, with a few improvements in efficiency, interface and some extra options. The advanced map editor would be capable of this plus e
    13 KB (2,213 words) - 12:10, 8 August 2022
  • |Drop and Run ...ade]] on the MAX bounce setting (bounces reduce the horizontal speed by 4% and the vertical speed by 40%). Mines are activated by having a worm come close
    7 KB (1,212 words) - 23:33, 5 September 2022
  • ...3.7.2.1 versions. It was originally released by [[Pisto]] on 6 April 2008, and then ported by [[People/Kawoosh|Kawoosh]] to the latest W:A update with sev For a complete and safe online play, all players should have the same version of the RubberWor
    16 KB (2,466 words) - 21:05, 27 April 2024
  • ...rest before it explodes. So in order for it to detonate, it must be still, and the timer must have completed. Otherwise, it acts like a standard grenade, * Girders are useful to try and create a "funnel" for the HHG to fall through, as this helps it to stop at
    4 KB (613 words) - 03:00, 30 January 2024
  • * <span style="font-size:6pt">[CS, DC]</span> Hardware and Operating System compatibility<br /> ...ng the palette, which has been found to be more effective on Windows Vista and Windows 7. Should the display palette become corrupted, the user can try to
    71 KB (11,723 words) - 21:03, 25 August 2020
  • {{ParentArticle|[[Guides, FAQs, and ReadMes]]}} ...rum.team17.com/forumdisplay.php?f=47 ), and make a thread there to suggest and discuss your solution.
    17 KB (2,732 words) - 12:09, 31 July 2020
  • ...ide Bomber''' weapon will detonate your worm, causing that worm to explode and leave a wind-affected cloud of [[Poison|poisonous]] gas (W:A/WWP only) whic == Suicide Bomber in W:A and WWP ==
    1 KB (202 words) - 21:33, 16 May 2021
  • ...ressing nothing will cause the parachute to glide only affected by gravity and wind. Your turn does not end by using this utility. ...arachuting on dual-layered cave from a higher floor edge of the map to the lower floor trick (wind must be favorable)]]
    3 KB (537 words) - 02:44, 14 February 2022
  • ...rmers could win medals for their tournaments, leading to personal, country and clan standings in the end. The last event took place in 2016. ...he [[Team17 forums]]. This first edition lasted for the christmas holidays and had a little over 20 tourneys hosted. In the end, [[People/M3ntal|M3ntal]]
    9 KB (1,295 words) - 14:21, 4 February 2024
  • ...it by encouraging creativity rather than ruthless efficiency; socialising and having fun rather than murdering each other's worms. Although that is not t [[Image:Warmer.png|thumb|What matters here: rope tricks, fun, art and freestyle]]
    14 KB (2,102 words) - 07:23, 6 September 2022
  • ...per-pixel bitmap, with the most significant byte being the leftmost pixel, and moving left-to-right, top-to-bottom. This will convert the data into a .bmp ...ascal-style string] with the terrain seed. (I assume the specifics of when and when not this exists is similar to below, but since the game does not gener
    5 KB (845 words) - 13:56, 13 October 2012
  • ...for editing, in which an animated gravestone (numbered 1-6) was selected, and then clicking OK to save the team (even if nothing was changed), would rese ...ayed number to be updated to a value lower than 18, even though there was (and still is) no support for changing the number of placement holes in a .BIT o
    188 KB (31,608 words) - 11:52, 24 October 2023

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